Searing Bond
| " Thanks for the clarification. while I understand from the code perspective it is considered a DoT, it still behaves like direct burn damage in game, which is where some of the uncertainty of how it is affected comes into play. I look forward to the rework as it will improve this build drastically. |   | 
| I know searing bond does not work with fire penetration but do enemies take more damage when their resistances have already been decreased by elemental Equilibrium.  Ex. Having a spork totem to proc EE and then searing bond hits everything else. |   | 
| Yes, Resistances affect damage over time.  |   | 
| " I dont think this is a good idea. Why should I take burning dmg nodes if it scales with fire dmg too? In my opinion most "increased" dmg-modifiers already are the same especially because of the "convert into" and "add dmg as"... for example it doesnt matter at all for my fireball build whether I take spell dmg, fire dmg, elemental dmg, increased aoe dmg or projectile dmg... Imho you should get a small bonus if you take matching "increased dmg" e.g. fire dmg nodes with fireball. (maybe even a small penalty if you take e.g. projectile dmg with a elemental spell like fireball) For searing bond, it would make sense if it profits from "Totem dmg" nodes but not from fire/elemental dmg nodes (because it isnt fire dmg but burning dmg). It would increase the numbers of builds and diversity... Last edited by azraelb#0313 on Nov 9, 2013, 3:58:52 AM |   | 
| " Burning Damage nodes are 10% and 15%, 30% for the notable. Fire damage is 6/12/18%. You get far more bang for your buck with Burning Damage. " Burning Damage is Fire Damage (over Time) though. 'Burning Damage' is only a name given to Fire Damage over Time. It's not a damage type like Fire/Cold/Phys/etc. are, way I understand it. Last edited by Vipermagi#0984 on Nov 9, 2013, 9:50:41 AM |   | 
| Sorry if this has been answered - does the DoT from searing bond come from an Ignite debuff? If so can it be proliferated?  IGN: Spellful |   | 
| Ignite is a Status ailment inflicted by Fire Damage Crits (or Chance to Ignite). Nothing more.  |   | 
| so does searing bond now scale with fire / elemental and burning damage? (with that new DoT mechanic?) |   | 
| Yes, also fire pen and flammability curse seem to work. Atleast, what I can tell by just looking at it. The dmg is actually pretty decent now. |   | 
| Fire Penetration cannot apply to Damage over Time - it's an on-Hit effect.  Flamm has always worked, so good to know it hasn't broken :P Last edited by Vipermagi#0984 on Nov 29, 2013, 12:06:06 PM |   | 















































 
                        