Challenges in Path of Exile: Sentinel
A lot of players still only play this game (and buy stuff), because they can't stop their 40/40 streak. This helps with that a lot.
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" Amen! Both sets look way too similar and neither of them look good. Archnemesis had much more interesting rewards, but the league itself was crap. Do not underestimate the power of portal mtx, pets, and wings! Archnem was saved by the atlas skill tree and end-game bossing, but the league died quickly anyway due to other game launches. I stayed and enjoyed Archnem for what it was but I really missed not having any new skills to play around with. So yeah, these ugly rewards fit the next league perfectly! Because noone that I know is going to play Sentinel. The league mechanic itself is dead on arrival. It's way too complicated and boring. Same skill tree, same bosses, SAME SKILLS. No thanks. And you know what? <3 SUMMERTIME <3 BRING BACK LAB ENCHANTS TO POE1 <3
Remove Wildwood bull**** green homing orbs! Remove Settlers ASAP! AFK-farming sucks @ss! RUTHLESS LOGIN <3 |
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Great. No chance of getting so much as a totem base at this point. The good news? One less thing for me to worry about. this league
This is so frustrating. harder. HARDER. H A R DE R!!!! more trash on the screen. There must be a way to appease your 3% elite users and still have a rewarding experience for the other 97% More graphics clutter to slow down GPU and CPU >> lag deaths... I *know* how to play this game, with multiple L90+ builds per season, but my connection can't handle the shitty graphics spam. when I progress to the endgame content "get a better system" -- done. the problem is my connection "get a better connection" -- impossible PLEASE, GGG, do something about the insane graphics overload What happened to the possibility of loading the entire map/instance on my PC with a longer load time so my system could work with a slower connection. There's a TON of players you aren't reaching because a T1 connection is required to keep up. |
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I would be curious to see the playtime metrics this league with these challenges compared to last league. I know the playtime is not all about challenges, but it does play a factor I'm sure.
I thought the extra reward at 38 challenges last league was very smart as it encouraged players who normally stop at 36 challenges, to play longer to get to 38. With the very difficult challenges this league, I wonder if people will stop playing earlier due to frustration/not wanting to grind past 24 challenges as the ramp up in challenge difficulty is not worth it. |
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" LOOOOOOOOOOOL |
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Sure ... next rewards only for SC trash.
And more fck on HC playerbase ... Its nice how CW like harder game Kappa GGG just more show how they like, how players play their game : 1. Copy build form poe ninja 2. prepare : Lootfilter, 2x trade macro, logout macro and someone flask macro! Rly IMPORTANT to play this game like a PRO! 3. start SC 4. without fear rush acts with smile to bosses faces 5. spam trade with farm bots 6. buy OP items on tarde 7. when needed, buy "challenges" 8. here we go ... GGG HAVE REWARD FOR YOU! but top rule of all : DONT USE OWN BRAIN! |
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" :D. you didnt miss any chalen i mean badges i see. damn you got deep pockets :D fk archnemesis.
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Good grief, those are punishing. No thanks.
Softcore, solo self-found.
----- Currently: ----- Power Siphon Locus Mine Trickster in Settlers of Kalguur |
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awsome
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It's gonna be super easy barely an inconvenience
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