Game Balance in Siege of the Atlas
Yay !
Awakened Cast on Critical Strike Support: Supported Skills now deal 9% less Spell Damage at gem level 1 (previously 30% more), and 7% less at gem level 5 (previously 32% more). Seriously ? really ? let's go 30% nerf you should just annul all dmg linked to that next time then it should be balanced |
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" HAHAHAHAHAAHAHAHAHAHAAHAHAHAHAHAHA |
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seems relatively good, but flat added ele supports are used by other builds too, not only attack based builds
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TR Nerfed ~20%, but bow hit damage buffed. RF Inq basically untouched, selfcast spells buffed but still useless. Looks like RF / Bow build meta.
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" best tldr in this whole thread Last edited by KosKesHPoS#1947 on Jan 25, 2022, 12:53:44 AM
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Detonate Dead : the specter things should be totally remove.
(and may-be buff the percentage of life deal as damage to compensate) Last edited by GKPlight#6321 on Jan 25, 2022, 12:58:28 AM
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Why "wrath aura" give only more spell demage?
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More more Nerfs.
More Dead Game :D We will play Lost Ark! Best Lost Ark > PoE trash :D |
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I love these “challenge” leagues, they weed out the weak exiles from the strong.
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Didn't see discharge in the preliminary list of on hit spells receiving buffs. Since ignite is getting a balancing nerf, I'm hoping this is addressed to save discharge ignite as a build style.
-O |
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