Game Balance in Path of Exile: Expedition
This is very very refreshing to see, but I am now terrified of any bleed source just killing me without me knowing it was on me. Gone are the days of brainlessly spamming flasks I guess.
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D3 season released on same day. GG blizz
Massive nerf/shakeup patch by POE: "Minion Damage causes minions from Supported Skills to have 25% less Life" "Fireburst deleted" "Strange league mechanic" Decisions decisions... Last edited by morfeablack on Jul 20, 2021, 5:45:14 AM
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GGG in earlier patches: "We wanted ascendancies to have their own strong identities, and have themed the bonuses in their passive skill trees accordingly"*
GGG in these patch notes: "We've nerfed poison on the Assassin ascendancy because it made that ascendancy the only ascendancy that was worth while for poison. Also, the elementalist now gets no elemental ailment immunity"* . . . *heavily paraphrased. |
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*DOWNWARD SPIRAL INTENSIFIES*
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" Sirus is all patterns, every attack should be easily dodgeable to the minorly experienced player now lol. Maven is bullethell at stages but is still very easy to beat. Getting hit by these massive attacks shouldnt happen because they are very very telegraphed. | |
" If youre considering playing d3 instead of poe then you shouldnt be playing poe in the first place. | |
Thx for killing Aisling bench craft, one league after introducing it.
This is some big brain move from GGG. After Harvest nerf, Syndicate crafting was actually a great way to finish and item, but clowns at GGG had to add a catch to crafting, by removing a random affix and thus forcing people to use meta-crafting. Just removing meta-mod double veiled mods would be enough of a nerf to still keep Syndicate appealing, but now it's back to ignoring Catarina yet again... Nice one GGG, I had nothing against power nerf creep, but making crafting more and more tedious and RNG is beyond me. |
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"We nerf damage, this result in more choice. We very clever developer".
No you dribbling twits, it means the most powerful builds are still played but a map or boss takes 20 seconds to kill instead of 15. Mobs will still be one-shot. "we take damage, we give nothing. That mean you play bow yes?" No GGG, it just means you went full Blizzard [Removed By Support] right down to copy/pasting the new skills from D2. Last edited by RoryF_GGG on Jul 20, 2021, 5:51:24 AM
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+1 for skipping league.
As usual they are nerfing all the wrong things. Honestly hate the majority of these changes, ggg clearly doesn't balance the game for the majority of players. IGN: Blip
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in other words (40-60% damage nerf, big speed nerfs) and absolutely zero changes to rewards of encounters, we can say that now players need twice as much time to get the same value as before. absolute disrespect for player's time is obvious.
by the way, any negative post in this thread can be called as "needlesly negative" and deleted or redacted. it is a very "convenient" position that allows censorship and full damage control, there is no objective line between post being needlesly negative or not. your china overlords will be pleased, you learn fast :D " full damage control mode is ON for months, you just havent noticed dead game bring back 3.13 Last edited by Tainted_Fate on Jul 20, 2021, 8:00:13 AM
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