Development Manifesto: Harvest Crafting
Harvest crafting got me back into POE after like a 2 year break, having more fun with the game then I ever have. Nerfing it really just kills my hype to keep playing honestly, its just going to keep the top 0.01% at the top and totally screw over any normal players
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Being someone who usually builds 1 or 2 characters a season gutting harvest like this really puts a damper on any crafts that i would like to do. From my perspective the best route to take with harvest would to make it more like syntesis. Make all items only able to handle 1 harvest craft and give it the mod "of harvest" and make that the only mod on the item harvest can change after its crafted onto the item. This would still allow all mods and craft types and would allow you to really round out an item rather than build it from the ground up. For example you have an item with 3 suffix, cold damage prefix and evasion prefixes, Augment life would make this item Perfect. Then you would only be able to modify the life augment from there forward. Allows people who dont have 1000 hours to craft to still play and make there own gear rather than farming the whole time they play to spend 8 ex on a "good" item. Still gives the satisfaction of making ones own gear.
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(🌸=◡=)
Last edited by bustr#6583 on Dec 16, 2024, 8:20:44 PM
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From another thread
" There is a flaw with your logic. Harvest crafting is derteministic as in "You control what is affected" but there is still a lot of RNG involved. Unless there is a craft "Change Elemental 1 resistance to Tier 1" or "Reroll numbers in affixes to the highest", there is still a lot RNG involved. You need the right seeds (Quite easy, but still RNG) and THEN get the right craft with those seeds (Likely, but RNG again). On top of all that, you need to get lucky so your craft turns out like you hoped for (More RNG). ALL OF THIS is behind the map, so you might run 3-4 maps before 1 Harvest Groove. People are using "Derterministic" a bit too loosely. Even Harvest has lots of RNG involved, but its controled RNG. "In mathematics, computer science and physics, a deterministic system is a system in which no randomness is involved in the development of future states of the system. A deterministic model will thus always produce the same output from a given starting condition or initial state." You can manipulate an item's affixes to reduc the RNG to almost nothing and a very few of them turns to deterministic. But those require the proper base items. |
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Spoiler
" "ALL OF THIS is behind the map, so you might run 3-4 maps before 1 Harvest Groove." After 100+ maps (60 atolls) yesterday and get 1 harvest looks like rng its bit higher... now. GGG have lost touch with reality, they are watching the biggest guild and their favorite Havoc who so easily makes 10 mirrors in 1 day of leagues, thinking everyone has the same drop. Nobody takes up the topic that poe literally scolds you for being a solo player, nobody tries to balance the advantage that comes from playing in a team. As 6 you get first ex in first h of league. In the meantime, as a solo player you have your first ex, something between 10-20 hours of play. From 1 ex in frist hours you can basicly make 1 mirr in 3-5h by fliping as f guild. But according to GGG, this problem is not deterministic reward and does not affect the balance of the game KEKW | |
" aggressive much? Never have I needed harvest to farm end game before, maybe that is your case. My starter builds usually farm end game or allow me to build one, so I dont know where you got this from or why even mention it. Mirror items will always be considered mirror items regardless of league mechanics. You dont need t1 or elevated mods in every piece of gear because - get this - they are not needed at all. Harvest just keeps the game more interesting for longer for the vast majority of players and your limited perspective does not allow you to see that. You sound like you play minion builds. Get gud, kid. |
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It really bothers me that there is no response to or in this thread from GGG. It's a massive breakdown in communication and at least feels like deliberately ignoring the concerns of many players, me included.
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" They don't have to respond nor does it matter if it bothers you. The response is already right there what else should say they say? Give in to the threats of people like you? Nope. Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" Disingenuous hyperbole to claim wanting a response is "giving in to threats". Last edited by Peenk#2338 on Mar 25, 2021, 12:42:48 PM
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" i'm so glad that i'm not the only one to have bad luck like this as i've had no harvest in 3 days and close to 100 maps a day :( poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
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