Development Manifesto: Harvest Crafting

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Rzeshut wrote:
Nerf harvest but not to the ground. Harvest is quite fun but was going in bad direction, making this game more casual and items lost their value. Don't make this game like diablo 3, because will die fast. It's sad that people don't want to learn mechanics, they want best gear for free, that's ridiculous.
Crafting in poe is not the knowledge of a mechanic, but pure luck and endless spam of alts,dude, and u know it
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Snipemaster wrote:
I cant understand what was the problem with Harvest at all? most people i see complained about it are usually people wanting either more slots to store crafts or tradable like bestiary.


The problem is, and we do have to acknowledge this, if you do utilize large private community efforts like with the TFT discord to "trade" or make available all kinds of harvest crafts to everyone participating whenever they need it, that essentially allowed, it was possible to craft a large number of very high quality items in a very short time, as well as craft a lot of perfect items that you could not realistically craft before, or will be able to craft after the nerfs.


This would not be a problem at all if everyone had to find their own harvests as it could be balanced by rarity.

But for TFT discord users, it's only balanced by profit margin, not difficulty of finding the right crafts, and there always is large profit to be had in mass producing high quality gear lots of players need.

This ticks off GGG though, as this allows a relatively large number of players to do content they couldn't do before, and GGG wants their game to be *hard*, as in, only the top 1-2% should be able to do it all.


They first tried to ignore TFT discord, and balanced it this league without trading in mind, but mass trading happened anyways.

Now they balance it for the TFT guys, which makes it nearly useless for everyone else as it still requires a large amount of knowledge and effort to efficiently utilize but provides little profit unless you trade your crafts instead of wasting what you can't use and you also don'T find what you need, when you need it without trading, for the few niche crafts that still remain useful in trade league.
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Hasanderson7 wrote:





oh look devs!

such an easy solution to all the rage you've created with your horribly destructive manifesto!
Last edited by Graas Hoppa#8002 on Mar 13, 2021, 12:13:23 PM
Man... For the first time, I was actually thinking of going for 40/40 challenges. I enjoyed this league THAT much. And my hopes for PoE going in a good direction were high.

Then comes this manifesto. It's not even about the harvest nerf anymore. It's about the direction the game is heading with comments like exalt slam or chaos spam are fun.

I'm now sitting at 35/36 challenges and to be honest, I can't even pull myself to get that last one ticked...
Last edited by Am3nti#4097 on Mar 13, 2021, 12:17:09 PM
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Am3nti wrote:
Man... For the first time, I was actually thinking of going for 40/40 challenges. I enjoyed this league THAT much. And my hopes for PoE going in a good direction were high.

Then comes this manifesto. It's not even about the harvest nerf anymore. It's about the direction the game is heading with comments like exalt slam or chaos spam are fun.

I'm now sitting at 35/36 challenges and to be honest, I can't even pull myself to get that last one ticked...


same with 34/40 challenge here... i just feel exhausted even after doing one map after the news where as before i used to play hours and hours with no sleep.
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Graas Hoppa wrote:
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Hasanderson7 wrote:





oh look devs!

such an easy solution to all the rage you've created with your horribly destructive manifesto!



This would be such a smart solution tbh :)
i'm an average player (aproximatively 1600 hours), not very good with crafts, not very bad either ... Harvest gave me the possibility to make something i ve never done before : Actual crafting instead of just buying them. I enjoyed it a lot.
Now I feel like you take away what made me stay in this league like 4 times as much as I stayed in the previous leagues. All you had to do was making those crafts tradeable like beasts, nerf them a little if you want but this is assassination.
I Don't think i'll be around for next league.
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Hasanderson7 wrote:
Here is a simple and effective solution to the problem.



1. Discord is no longer needed.
2. We will be motivated to use the currency. And we steel have feeling of closing your eyes and Exalting.
3. Let the enchanted orbs, Exalts, Anuls cost X10, but the players should have the potential to do what they want. Otherwise, the players simply suffocate from the lack of the ability to make the items they need, as a result of which they leave the game after 3 weeks, (like me befor Harvest).

P.S. In Heist league, I had a cognitive dissonance from the realization that even if I had 500 exalts, I would not be able to complete my character and make him good. Since any little thing with the t3 stats I needed was worth 30 exalts. I felt breathless at not being able to never finish my build.
Why should I play then? Each Item has hundreds of stats, and each stat has a t10, so should I really roll my exalt with a 1/1000 probability?
I understand the concept of GGG, this is a cult game, Mirrored things must truly be a legend! But the number of stats in the game is not proportional to the large, the possibilities of at least mediocre crafting.





All you did was transfer the function to the exalt instead of the bench directly. How is that a solution? Discord would be flooded with these targeted exalts so there is no actual change to anything. Discord/trade persists to be a problem.

The rationale in the manifesto where they talk about closing eyes and excitement is not the real problem here even if they spend 1/2 the manifesto saying it is. It's just a nice reason they crafted so they don't have to address the real problem: rapid trade and accessibility of Harvest crafts.

Edit: this solution would solve for scam so you have your own craft contained in your exalt. Your idea is basically identical to shoving a beast inside a tradeable orb (the small difference is that you have to kill that beast in order to get its perk).
✰CARD✰ The Survivalist
I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags.
Last edited by cgexile#1534 on Mar 13, 2021, 1:06:21 PM
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Graas Hoppa wrote:
"
Hasanderson7 wrote:





oh look devs!

such an easy solution to all the rage you've created with your horribly destructive manifesto!


nice idea but wont happens at all...

rip harvest! its dead
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Delete League Harvest Please

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