Development Manifesto: Harvest Crafting

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ErnestGaskin wrote:
You want harvest? Fine, do take it. It is a horrible experience anyway. Not by what it achieved, but how it was implemented.
Crafting a really good piece of gear was at least a 30 step process, each step you had to try for, grind for, and still ended up having a high chance of being scammed. I will not go deeper into this as anyone who has interacted with the mechanic knows.

Can anyone honestly explain to me how is this too easy? Can anyone explain to me how is having powerful items prohibitively expensive is a good thing? If you want people to "slam exalts", why would you not welcome exalts getting such a buying power that people would actually use them?

How the f is crafting in this game the top 1% thing? How is it not a casual thing with min maxing reserved to the 1%, like - you know - in any enjoyable, well ballanced game?

Is your economy not player run? Will the rich and powerful not stay rich and powerful? Is it so bad to let the casuals at least smell the good items?

This disconnect has been explored deeply already. So imma pass on delving into it any deeper. Maybe i will just say. Jesus f-ing christ.

Imma be brief as im getting angry here. Harvest should receive one single change - the craft should be usable on currency to infuse it with it. Instead of augmenting an item with cold stuff, it should infuse an exalted orb with it. This would both get rid of the discord issue and make the crafts more expensive. It would also give you the power to decrease spawn rates to achieve balance like Billy the cool developer does.
Give us a stash tab for those. Make some money. Want to still be masochistic on the people that feed you? Make it a chance to infuse the currency with a chance of eating it.
THEN ballance the outcomes so crafting would be as expensive as you see fit. But for the love of god, let us craft.

You know what you can do with your maven orb? You can make it upgrade any affix without eating anything. 6 affixes on an item, 5 average tiers will still make you have to spend 30 of those suckers to get the item good. But at least you will let us have a goal. See an item and say "hey, i can do something with this".

We, the casual players, do not have a thing like that. Do you even understand that? Even wondered why something so beautiful as PoE is not THE game? Can it have something to do with that?

How does a development team that managed to stay for so long on the good side of history when it comes to unfair business practices enjoy so much such a loot boxy crafting system? I mean is that stuff not ok when you pay with money but ok when you pay with your ingame time?

I have been around five years ago, what was broken then is still broken today. The game received a lot of beautiful attention but barely where it would matter. I enjoyed getting back to PoE as it finally got something for me to do. Now it is going away and the only thing i wonder is whether warframe has a droppable umbra forma again.


Chris thinks if you are not bricking your item you get farming weeks you wont keep playing... basically wasting your time... terrible design choice.
Last edited by Snipemaster on Mar 13, 2021, 4:26:05 AM
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Miraille wrote:

What makes it even more hilarious is [Removed by Support]. Go back to fawning over the idea that one day before you die IRL you may actually achieve one item that was worth getting, after the nerfs.


What nerfs? I can make the same exact items as I will slightly harder sure I can literally make the same OP items without a sweat because I know how to play the game and I know harvest is OP AF still but unfortunately you apparently can't do that and go harvest is dead.

See that's hilarious go on make tantrums it won't make you learn any better on how to make items even when harvest is still as powerful.


exactly... you can... a 1%er!

doesn't mean other people can too!
Last edited by Nicholas_GGG on Mar 13, 2021, 3:02:38 PM
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Graas Hoppa wrote:
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Miraille wrote:

What makes it even more hilarious is [Removed by Support]. Go back to fawning over the idea that one day before you die IRL you may actually achieve one item that was worth getting, after the nerfs.


What nerfs? I can make the same exact items as I will slightly harder sure I can literally make the same OP items without a sweat because I know how to play the game and I know harvest is OP AF still but unfortunately you apparently can't do that and go harvest is dead.

See that's hilarious go on make tantrums it won't make you learn any better on how to make items even when harvest is still as powerful.


exactly... you can!

doesn't mean other people can too!


No they can too but once more you're throwing tantrums and don't wanna learn. It's the same thing slightly harder sure but nothing will change and that's the best part.

Blowing this out of proportion when people can still make there items just as powerful.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Nicholas_GGG on Mar 13, 2021, 3:01:36 PM
Meh. Might as well add my 2cents to this shitheap.

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Joined: Feb 17, 2013

Since that date I have farmed, traded, spent, or otherwise accumulated literally thousands of exalts. Despite that not-insignificant volume I am averaging less than 1 exalt slam per year.

That's less than 8 exalt slams in my entire poe career. Slams just aren't a good value proposition.
IGN: Victory_Or_Sovngarde
It's not a 13 week development cycle, it's a 13 week supporter-pack cycle.
You can play any build you want, as long as it's the current meta.
Vote with your wallet exiles.
Instead of nerfing harvest that you need to do, remove harvest atlas talents, remove as zana mission. And base spawn of harvest in all zones, including zana mission maps by like 5% flat. 234xCause right now it's stupid most people running hamlet or valdo's zones mainly.

Another issue, if that's the issue deal with discord harvest.

You need to play the your actually game, analyze my data, even in in hc trade, i barely buy anything myself, don't abuse harvest at all, since i want fair game and when went into harvest abuse a bit, it wasn't that easy anyway, so I dunno what the fuck you are talking about. Most abuses how people farm with zana harvest missions with those extra zana mission talents and spaming 1 zone or some via discord or trade I guess.

Either way it's a longer conversation about harvest, but you are doing it wrong, you are clearly don't play the game, when devcs talking about slaming exalt with my eyes closed, I only did that in beta probably. Maybe in first few leagues.
3.15 was a joke. 3.19 was a disaster. Archnemesis/Ruthless/Crucible(Archnemesis 4.0?) - worst ideas. Ruthless is a joke, a waste of resources. PoE2(exilecon version) was super disappointing.
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Chris's opinion seems to have changed dramatically since this video...
https://youtu.be/HZqxIteqKaQ?t=4407

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The game isnt my game any more, its the players game.....I can't just come in and say nah this isnt my vision we're getting rid of it, because then we'll have no players left.



“TIMES CHANGE...”
I hope these blind devs and twitch welfare babies fade away along with the game.
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Meh. Might as well add my 2cents to this shitheap.

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Joined: Feb 17, 2013

Since that date I have farmed, traded, spent, or otherwise accumulated literally thousands of exalts. Despite that not-insignificant volume I am averaging less than 1 exalt slam per year.

That's less than 8 exalt slams in my entire poe career. Slams just aren't a good value proposition.


Played for 5 years+ never slammed an exalt even when i didnt know better... because you can easily tell its gonna be garbage.
I still dont understand why GGG dont want to move away from this horrible out of date crafting system.
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Graas Hoppa wrote:
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What nerfs? I can make the same exact items as I will slightly harder sure I can literally make the same OP items without a sweat because I know how to play the game and I know harvest is OP AF still but unfortunately you apparently can't do that and go harvest is dead.

See that's hilarious go on make tantrums it won't make you learn any better on how to make items even when harvest is still as powerful.


exactly... you can!

doesn't mean other people can too!


yadi dadi dada


just in case this does not get noticed i would like to point out you have edited the original comment so it would not mention you are a 1%er. smooth sir
Last edited by ErnestGaskin on Mar 13, 2021, 4:48:14 AM
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No they can too but once more you're throwing tantrums and don't wanna learn. It's the same thing slightly harder sure but nothing will change and that's the best part.

Blowing this out of proportion when people can still make there items just as powerful.


That's right, keep buying those MTX from GGG and trying to make them feel good about themselves. Nobody in their right mind agrees with you and it's going to be hilarious when they either cave in and you quit because other folks can gear up now, or you have nobody left to play with.

But yeah, I already voted with my wallet. I opted to walk off and explore my venues.
Last edited by Miraille on Mar 13, 2021, 4:46:42 AM

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