Development Manifesto: Harvest Crafting
Sigh... Carrion Golems it is then...
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" Don't worry yourself about us in SSF. We'll do just just fine as before harvest. And the SSFHC kings will still make 100 in 5 days and kill all bosses within 10. We like it hard to obtain items thats why we play it. Harvest while good does not make or break any build. Git R Dun! Last edited by Aim_Deep#3474 on Mar 11, 2021, 1:32:14 PM
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" Click a button that costs you nothing is ofcourse easy. Try getting 1 T1 res, that's atleast 8 Remove/add res. Now imagine having to get 3. That's 24 tries on average. Now most likely you need to get another prefix (assuming you're working with 2 good prefixes). That's ATLEAST 40ex for an item without any special influence mods. 40 flipping ex for a semi-good equipment part. Now multiply that by 10 to fill all the slots. That's 400ex for a semi-perfect equipment set even with "easy harvest". How many people do you think get above 100ex per league? Only top 10% probably. And above 200ex is probably the top 1%. Here's the thing you're not keeping in mind. 1) league lasts for 3 months, meaning your time is limited 2) Most people are casuals, not saying we should base the game around them, but atleast take it into consideration 3) Since time is limited, most people only get to do 1, at most 2 builds in those 3 months. 1-2 builds in 3 months? probably not even close to being at the end game of that build. 4) the 0.1% that play the game for 16h a day like streamers SHOULD always find something to do, play another build, go for the absolute most perfect items, so many varieties. But yeah, click click ez pz right? I've had to use 20ex on remove add life just to hit T2 life on a ring, not even T1. No casual would even have 20ex laying around to try this craft. |
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" People are complaining about "gambling" for more than 3 years. GGG already addressed that with the introduction of Harvest making the crafting process more fun and encouraging more people to try crafting their own gear. People going against what the community wants are very short-sighted. Harvest needed a tweak and the current implementation is REALLY good, the problem still exists regarding the trading part where scammers are at the order of the day. But bringing back the "gambling" part of the old crafting system is something the community doesn't want anymore. The problem also is the "give and take" cycles which are being quite repetitive over the course of the years. |
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As casual player that struggled to kill Sirus, harvest crafting was great and my only hope to make a decent weapons to take on end game content.
Exalt craft and gambling was never a thing for us casual players, we don't have enough currency to gamble. It's fine if GGG needs to rebalance or nerf harvest, but at least give us something back so casual players can enjoy the game. If harvest is nerf and there is nothing in return to empower casual players, then 3.13 would be the last season for many of us. |
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I find this news disappointing. As a player who is primarily engages with SSF (and recently a private league), harvest crafting is more engaging and faster than the older forms of crafting. I do not look forward to going back to alt-regal spamming, chaos spamming, or beast crafting to get influenced mods on items. Surely, there could have been a way to reduce harvest's effectiveness in a trade context, since that is clearly what the goal was, without damaging SSF and private league players.
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Alot of valid points of view here. While I understand some need for harvest changes, I feel this misses the mark. Sad day for PoE.
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Just remove it. Was a decent league experiment that you cannot control. Let it be outside the game and let it go.
Hil |
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Solving the harvest problem is very simple, the options that leave this mechanics broken, and remove them, and remove / add them, apart from that, you will have problems with rng again, and you will have to bet by playing anull on the items.
But even so, it is much better than the old system. Too bad Diablo 4 does not come out this year, for ggg loses a good part of the players, ggg is accommodated. |
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Thank you GGG for confirming you're balancing the game against NEETs.
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