Development Manifesto: Harvest Crafting
" So dont give them money. Dont buy anything . |
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so sad ... why... that's bulls***.
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So maven's orbs are useless now?
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" How kills maven orb? First phase of crafting changes none. Maven explody + another influence chest Maven another chest with two mods. Awaken them together. Now shit gets bad. lol. Git R Dun!
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" Oh, dont worry they listen... just not to you. So much whining about not being able to get your powerfull items. Cant do anything without them right? Too lazy to to learn mechanics of the boss? To lazy to know how to earn exalts? Want only insta kill with 100 mil dps? Game was totally fine in delirium. But now you are so dissatisfied with it. What happened? If ggg would make this game like you want it to be it'd become another D3. |
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realy bad news
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Lets not take our pitchforks out yet since changes can still be reconsidered.
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Long time supporter, rarely comment on the fora; however, there is an unusual amount of outrage at this post on reddit. Just wanted to post my support and show that this is an INCREDIBLE change and very necessary for PoE going forward. Great job Chris and team.
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Things I agree with:
I don't like having to use a discord channel and hand items over for crafting. I'd prefer if there was a better way to do that in game. Things I disagree with: Almost everything else. I think there needs to be a way to keep the power of harvest crafting around for the mid tier items. I honestly don't think there's a huge problem with the high end game items either, not as though I've ever obtained them. After this league I looked back at my character and some sales to see what I got from Harvest crafting. Mind you, I don't trade on the discord. A few 'priceless' rings as they're super specific for my build, some solid, but not end game, boots, etc. I think this nerf is too much nerfing. I think a bestiary style way to save crafts is a good idea. Make the exalt ones an exalt to save or something. Nerf one thing, not everything. Too many confounding variables to determine what you can scale back in when you realize most everyone is skipping Harvests in 3.14. |
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I know what I'm about to say isn't important but gonna say it anyway. I'm not an expert player as the rest, just played 1.200ish hours as of now, gonna keep playing no matter what because I love the game. Harvest crafting, to me, seemed very easy and unfair but it was fun, even though I couldn't have crafted any items so far. Instead of removing of the crafts, I'd really prefer making them very, very hard to get and somehow make trading easier so people don't trade in Discord channels. Worst part of the game is trading. It's super outdated and meaningless to try to sell your items over a website or Discord in 2021 and that's the only way to do it, this is just taking away my will to play the game. Whenever I mention my friends about this game they love it but once they know about the trading system, they just give up, naturally. As I said, none of what I said isn't matter and not gonna change anything, probably no one's ever gonna read this but wanted to say anyway. GG GGG.
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