Development Manifesto: Harvest Crafting

60% more harvest nice. Ppl are say its opop and GGG is buffing LOL.
I think GGG forgets something: build diversity.
Meta basically dictates what items god-tier crafter make, and by extension, what items are available for us regular players to buy.

I like playing non-meta builds, but with the new, much harder, end-game content, I thought I would have to make the same character as everybody else.

But harvest made possible for me to craft my own stuff. And crafting your own items is a much better feeling than spamming trade sites, hoping somebody sells the right kind of item for you. I actually realized that this season, I spent much more time in-game than on trading weebsites (it used to be the opposite). It feels more like an actual game now.

About deterministic crafting, you huys started deterministic loot with Heist, and did it once again with Ritual. It is also consistent with the mod pool for items getting much bigger over time.

Let's be realistic, exalt slamming is just not a viable means of crafting any more.

Harvest would be fine if not directly tradable, that way people who want to improve their own items can do so, and the ones who like to buy stuff from other players can do it as well. Perhaps a time-limit, blocking trade on harvest-crafted items for an hour or so. This would still allow the trade of finished crafted items, but not unlimited targeted augments/annuls.

Finally, Harvest gives an end-game farming option for people who don't have a 'magic' computer. I don't mean a high-end gaming computer, I've got one and it is apparently not the right kind. I mean the kind of coputer that allows you to run 100% delirium maps with breach + legion + harbinger + metamorph. (the most rewarding scarabs being the most laggy ones, weird.) Also, that's a LOT of purple.
Last edited by KETTR1CKEN#3337 on Mar 11, 2021, 8:28:20 AM
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Papajoe72 wrote:
If this is your stance, I won't buy any MTX or supporter packs. Keep harvest as is.


Okay I'll buy it in your stead then.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
This is just sad. First time we get a reasonable crafting system with some thought behind it and you nuke it from orbit. Again.

I know you want us to just buy our gear on trade and leave the crafting to the top players and streamers, but that gets kinda boring league after league.
RIP PoE
Gonna move to Diablo and/or Last Epoch if there's no move from GGG i guess, i don't want the awful gambling basic system, i don't like it, i don't need it, i do not enjoy the "thrill to watch if i bricked my gear by slamming it with +12 mana with 0.15% chances to hit the mod i wanted to".

Listen to your community, it's talking to you right now, a lot, [Removed by Support]

At least make the Harvest'ed items untradable, or make them untradable if harvest is used more than 2 or 3 times on it or something like that, a lot of people simply gently plays the game, they do not drop Ex, they do not see a lot of Harvest and even so, they do not really know what to do with it and they're happy when they have a chance to remove an useless mod from their item or add a resist they needed and that's about it.

[Removed by Support]
Last edited by Lisa_GGG#0000 on Mar 11, 2021, 8:33:49 AM
99% of the players are casual players and very seldom have access to mirror tier Items, reach 24 challenges, do t15-16 maps with ease. It seems that you keep nerfing the game looking only to the 1% of elite players and streamers and forget the rest.
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_SEBAN_ wrote:
I think this is needed, and I play SSF. I played ever since Invasion league and dont really like what POE has become through this... there are just godtier items everywhere on every stream, maybe I like suffering, but POE is suposed to be a really hard journey. Hope GGG goes through with this, honestly !


It still is hard SFF. All I made is this after like 1000 maps. and I'm not even using it because no explody chest yet

Git R Dun!
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cosey wrote:
60% more harvest nice. Ppl are say its opop and GGG is buffing LOL.


with 60% of 8% to 13% to get useless crafting reciepe lmao
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cosey wrote:
60% more harvest nice. Ppl are say its opop and GGG is buffing LOL.


LoL don't be so hyped : 5% * 1.60 = 8% chance of spawning...

How the 60% more would balance the fewer crafts options and less seeds found in the sacred grove ?

This is just a gimmick that in the grand picture is a water droplet in an ocean...
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...

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