Development Manifesto: Harvest Crafting

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Xyren101 wrote:
I am very sad about harvest getting nearly useless for me as a averrage player.
After 2000 hours of playing PoE, harvest gave me the possibility to craft my own items instead of save up currency till mid league when i can afford the good items for my builds. offcause i could play other builds which have more afforable gear, but for me PoE is all about possibilities, when i again could only play builds which can barely do T16 Maps and i have to throw away my gear every time an Exalted Orb drops, i will lose allot of fun in this game.

I get the point of grinding for good gear and i am willed to do so, but with the latest changes i will stop crafting again, i tried multiple times to craft really good gear but when i have to spend 50ex and weeks of gambling with the risk to loose it all this doesnt seems clever when i can buy a finished one.

Another Point is, when everyone (except the 0.001% of player who could craft there ultimate gear) have to buy there Gear again, Bots will grow again, cause its all about Currency again.

In the Annoucement there was the line: "The entire rest of Path of Exile's crafting system is somewhat redundant with Harvest Crafting in its current form." and i agree nearly all crafting possibilities are so inefficient, that they are useless for nearly everyone who plays PoE (i would say Fossils quite good, but then they possibly get nerved next).

With the current Announcement, me as an averrage player will skip harvest cause the only really helpfull thing is Alch Maps and even this is only needed till some point in the league.
And yes the Oil/Catalyst/Fossil/... gamble is nice but at least i didn´t get something good enough to do harvest just for them.

I understand there are some people who have really fun gamling in this game and crafting really good stuff, offcause they do cause they made a allot of currency in the past (and still do, i still haven´t my end game gear cause i do not get the Augments/Annuls i need)
but these kind of HardCore Crafters will allways craft some legendary dragon sword +2, but i will be forced again to buy there items cause i have nearly no chance to get them which this makes me really sad.
In my mind the people complaining how easy Harvest makes the game need to play 24/7 cause for me who plays ~5-6h nearly every day after work it is not easy it is still hard work of days and days farming Harvest and hoping for the right Augment/Annul/RemoveAdd.

And offcause i could just go somewhere an pay someone who has the Harvest crafts to just finish my items, but why would i do that and break the improvement cycle when i have the option to grind for it? I am still a person who buys nearly all of my Gear but with harvest i at least slowly startet optimizing and this league even startet to craft my first own really good items and now i am again only able to craft maybe even good items but why grinding for good items, when i could grind curreny to buy nearly perfect items?
I grind for improvement, but when the Improvment never ever could nearly reach whats on the Market, then why even trying, this way it is just frustrating to craft, so just buy the finished ones and cry about the prices.

Like said before, for me PoE is all about the freedom to play cool and funny Builds and it seems like i am loosing this freedom, cause i can´t craft myself and most of the time can´t afford to just buy the Gear i want. So i have to play Cheep Builds and grind at Yellow maps and Hope for Exalted Drops to gear the character i want to play which doesn´t sound fun to me.

So i get the point of the nerve, but in my mind it again hurts only the averrage players and takes away the posibility to improve my gear on my own.
What i read in the Manifesto is: Let the 0.1% of players rule the Gear market again and Bots Dominate the currency market and destroy the averrage players capabilities, which makes me sad.

I will try it next league but then maybe switch to Standrd where Currency is not a problem and i have my freedoms.


I agree with you, harvest in this league was the first time I started to make my own gear.. I dont play 12h per day and harvest helped me to get some good items.. now the game will be only farming and farming again to have enough currency to buy items from players that know how to craft in other systems.. since I am a new player I dont understand all craft systems and this is really bad for me and now will be even harder..
Meh, it's not like I enjoyed having decent gear without playing 12 hours a day.
https://www.youtube.com/watch?v=pdpA_xHXhEA

this guy is 100% correct, LISTEN TO HIM GGG!!!


And finally take a look at those hillarious split beasts abuses...
3.13 Was the best league ever!
3.18 Rest in peace my beloved recombinators, I'm gonna miss you...
I think this is needed, and I play SSF. I played ever since Invasion league and dont really like what POE has become through this... there are just godtier items everywhere on every stream, maybe I like suffering, but POE is suposed to be a really hard journey. Hope GGG goes through with this, honestly !
If this is your stance, I won't buy any MTX or supporter packs. Keep harvest as is.
60% more harvest nice. Ppl are say its opop and GGG is buffing LOL.
I think GGG forgets something: build diversity.
Meta basically dictates what items god-tier crafter make, and by extension, what items are available for us regular players to buy.

I like playing non-meta builds, but with the new, much harder, end-game content, I thought I would have to make the same character as everybody else.

But harvest made possible for me to craft my own stuff. And crafting your own items is a much better feeling than spamming trade sites, hoping somebody sells the right kind of item for you. I actually realized that this season, I spent much more time in-game than on trading weebsites (it used to be the opposite). It feels more like an actual game now.

About deterministic crafting, you huys started deterministic loot with Heist, and did it once again with Ritual. It is also consistent with the mod pool for items getting much bigger over time.

Let's be realistic, exalt slamming is just not a viable means of crafting any more.

Harvest would be fine if not directly tradable, that way people who want to improve their own items can do so, and the ones who like to buy stuff from other players can do it as well. Perhaps a time-limit, blocking trade on harvest-crafted items for an hour or so. This would still allow the trade of finished crafted items, but not unlimited targeted augments/annuls.

Finally, Harvest gives an end-game farming option for people who don't have a 'magic' computer. I don't mean a high-end gaming computer, I've got one and it is apparently not the right kind. I mean the kind of coputer that allows you to run 100% delirium maps with breach + legion + harbinger + metamorph. (the most rewarding scarabs being the most laggy ones, weird.) Also, that's a LOT of purple.
Last edited by KETTR1CKEN#3337 on Mar 11, 2021, 8:28:20 AM
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Papajoe72 wrote:
If this is your stance, I won't buy any MTX or supporter packs. Keep harvest as is.


Okay I'll buy it in your stead then.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
This is just sad. First time we get a reasonable crafting system with some thought behind it and you nuke it from orbit. Again.

I know you want us to just buy our gear on trade and leave the crafting to the top players and streamers, but that gets kinda boring league after league.
RIP PoE

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