Harvest can help those underused skills and get them to work, and you guys are basically saying "haha fuck these skills". YOU HAVE HUNDREDS AND HUNDREDS OF USELESS SKILL GEMS THAT DOESN'T WORK EVEN WITH DECENT ENOUGH GEAR BRO. Harvest is the only way to save those skills because strong gear is easier to access with harvest.
So are we forced to play meta? And you guys are going to nerf meta and buff the mobs? Until at some point the game is unplayable because both skill gems and mobs are overtuned?
Like, I'd rather keep the harvest the way that it is now, but you have to use the same currency to make it work. -+crafts? take my annul and exalt. -crafts? take my annul.
But who am I talking to anyway, as if it's going to happen.
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Posted byzoiac#2447on Mar 11, 2021, 4:09:49 AM
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I like most of it (limiting its use but make it more accessible for normal players day to day use).
But Harvest Crafted Items should still become untradeable for a few hours. That Discord BS has to go. Othervise it's just limited to a very few crafts now but still used a lot for those, don't like that.
I didn't play Harvest but this League was really fun due to Harvest Crafting mostly. Selling crafts was not (I bought none, just sold).
Getting gear crafts is really fun and not having to pick up that many random rares was a much better gaming experience aswell!!!
I like the direction of Harvest Crafting(getting better gear faster).
Now, we need the option to start a character after the storyline or play downscaled lategame content right away, so we aren't stuck on a single char each league and loose interest.
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Posted byWatipah#4849on Mar 11, 2021, 4:10:35 AM
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Mods, you're not helping today.... At all.
Please don't read this as one of those proverbial "pats" that you are doing some thankless but necessary job. No, you're only making things worse. And BTW, I have been reading a lot of the things things you're subsequently censoring. None of them are particularly egregious or "negative" as you claim. They're truths expressed, based on the statement of the player's mind, caused by reading a pretty poorly planned and worded manifesto.
I can only surmise the truth is hitting too close to home. Then it behooves that the whole team takes a moment and reflects, not try and muzzle the playing public's voices. Don't you agree?
Rest of you, read this.
"
Flexcube wrote:
GGG,
I'm starting to wonder why you started with the Harvest league at all? The explanation that you were not aware of how is powerful Harvest crafting tool is a little ridiculous. After all, you've been making this game for years and you haven't been so aware? [Removed by Support] But OK, Harvest was over and there was no problem.
In this league, you introduced Harvest again and again you were not aware of the fact that Harvest will allow you to craft good items ?????
Get rid of this Harvest now and just remove it from Core Game. At the moment, for players of my kind (SSF), Harvest is not unusual. If you play for a few hours a day or at all, your entire Harvest does not matter to us anyway, because we are not able to receive anything valuable in such a short time. This change will affect a small group of players, usually streamers who play 18 hours a day.
Just remember who supports you and from which group of players do you get the most funds?
GGG,
Stop trying with Harvest again. You can see that you are not doing well.
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Posted bysurio#2492on Mar 11, 2021, 4:12:12 AM
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"
surio wrote:
"
Sarciss wrote:
Not sure this is the best way to deal with the harvest issue. There were many smart options on reddit and in this forum too.
However everyone needs to stop going wild lol. They literally state they wanna find a sweet spot for the future. If its too bad/has too low impact now they can simply rework it for the next next league.
After all the original harvest league should have never happened they way it did...
My friend,
We didn't start the fire!
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* Using currency items like Exalted Orbs or Chaos Orbs on your gear is a powerful, risky and exciting way to improve it.
* This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."
If those two don't stir a reaction in you, I don't know what to say to you.
and since we are in page 180+ it might be a good idea to revisit page one! And further, it states:
"
So in 3.14.0, we're making some changes. The first three are direct nerfs to Harvest, and the second two are improvements. It's also worth noting that Harvest Atlas passives have been adjusted to accommodate these changes.
Previously, every seed in a patch granted an instance of that seed's craft. Now, only some of the seeds do (so you're getting far fewer of the crafts that were overwhelming people with their quantity). Higher-tier seeds are closer to the 1:1 ratio from before.
Some mods that had overly-deterministic behaviour have been removed. These include all annulment mods (other than the ones that remove a mod that isn't of a specific type before adding one of that type), and all type-specific divine mods.
Crafts that add mods of specific types (like Physical Modifiers, for example) to items can now only be applied to non-influenced items, except for the existing mod that applies an influenced mod to an influenced item.
The chance of encountering a portal to the Sacred Grove in a map has been increased by 60%.
The Heart of the Grove encounter is now a map fragment that sometimes drops from Tier 4 Harvest bosses, instead of randomly appearing in place of a normal Harvest grove. This allows you to trade the encounter if you don't feel up to it, and it means that finding The Heart of the Grove when you are in a map with difficult mods doesn't lead to an impossible encounter.
Overall, this is undoubtedly a heavy nerf to high-end Harvest Crafting, but we strongly believe that it is in Path of Exile's best interests going forward, and that there are still a lot of compelling Harvest crafts that make the grove worth running at any point in map progression.
That's right, it is emphasised again and again, it's been decided, the nerf is in, it's going away, etc. All statements are affirmative and not about "finding a sweet spot for the future" as you claim. And we're the ones that are "overreacting"? Come now, my friend, we're the most reasonable ones in the room at this point.
Look, i understand both sides. Harvest was ridiculous, it kinda makes anything else feel obsolete. Ive participated in many harvest-threads, not gonna bring up every argument again. I feel like having the trade crafting restricted in some smart way would have been the best move. What makes harvest so OP is the craft trading, its almost underwhelming in SSF currently - so that shouldve been the point to apply a "fix".
But all the leagues right now or a testing field to some degree to balance the game for PoE2, with so many more 6links the game will get a pretty big balance overhaul i guess. These harvest changes are not set in stone forever and they can always make changes to the system if they feel like its too weak.
If it turns out nobody is really using harvest next league anymore (plus maybe a dip in player retention) i'd say chances are big that they overhaul it again.
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Posted bySarciss#7815on Mar 11, 2021, 4:12:56 AM
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Yes! Shut it down.
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Posted bypawe1991#2312on Mar 11, 2021, 4:14:10 AM
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+1
"
zoiac wrote:
Harvest can help those underused skills and get them to work, and you guys are basically saying "haha fuck these skills". YOU HAVE HUNDREDS AND HUNDREDS OF USELESS SKILL GEMS THAT DOESN'T WORK EVEN WITH DECENT ENOUGH GEAR BRO. Harvest is the only way to save those skills because strong gear is easier to access with harvest.
So are we forced to play meta? And you guys are going to nerf meta and buff the mobs? Until at some point the game is unplayable because both skill gems and mobs are overtuned?
Like, I'd rather keep the harvest the way that it is now, but you have to use the same currency to make it work. -+crafts? take my annul and exalt. -crafts? take my annul.
But who am I talking to anyway, as if it's going to happen.
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Posted bysurio#2492on Mar 11, 2021, 4:14:16 AM
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The main reason I was so hyped about this league was harvest, the other one was the atlas changes and Maven herself. With that manifesto I have ZERO desire to keep coming back to your game. Btw, this league I've lasted a week longer than my usual league playtime
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Posted byokIJoe#6643on Mar 11, 2021, 4:15:11 AM
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RIP unpopular builds, cuz they wont work without good cragted gear.. Meet the 90% uniq items bulds with same popular gems.. how boring.
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Posted byDemortian#0452on Mar 11, 2021, 4:15:41 AM
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The most funny thing is, that most of people, who are happy about Harvest nerfs on ru/en forums, has almost no support badges. And some of people, who supported the game, from the start to the end, are dissapointed to the point they gonna leave PoE...
GREAT JOB GGG.
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Posted byLonely.Cat#1091on Mar 11, 2021, 4:15:49 AM
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God bless Chris & GGG!
In fleeting reality, you step into the realm of madness.
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Posted bywatafx#3523on Mar 11, 2021, 4:16:28 AM
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