Development Manifesto: Harvest Crafting
I recommend watching the movie
Path of Matth. |
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Just remove T1 crafts from Harvest mod pool and it solves 99% of you defined problems. Harvest will become only way to improve well rolled item. Not to make it perfect.
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YOU WANT THE HARVEST ? TAKE IT ! BUT MY MTX MONEY I WILL BURN IT TO THE GROUND !
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so Harvest will be more common , but almost completely useless
All you had to do make was make the craft untradeable , so the rich could not do remove/add until they have mirror tier items Or just leave it for SSF only |
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Re-quoting these points for visibility and awareness
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I spended 380 hours this league more than ever before because I had goals "Craft this with harvest"
or Finally being able to do ALL CONTEND afetr nearly 400 hours investment. I work 60 hours + a week and harvest has made this game enjoyable for me and also for you since I spend3ed 700+€ in this league.. guess I will not play again next league and honestly is it even worth doing the rest of the challenges now? |
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I totaly dislike this changes.
Harves give more goals then you have without it. You have long way to upgrade your char with beautifully items and enjoy playing all way around. Without harves.you just play a bit.and after just quit earlyer bcz all items u can get absolutly trash comparison with standard item that already exist on standart If you want nerf it power.make it more rare. Also give us option to save recipe in orbs to trade and stash it with grace. "Path of Matt" make video about.and totaly agree with his opinion. Guys on reddit not display community preferences.they just loud few ppl |
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Nice, ridiculous items with ridiculous prices i can't even dream about save myself in all league. Now if only the content wasn't balanced about those 1% rich players...
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Good thing i did not bough supporpack this league, clearly game is heading in bad direction and POE 2 will be end of poe
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Are you still sane Exile?
who the hell thought it would be a good idea to remove the most fun thing we got in a while that is the sole reason for a lot of players to even play or remotely compete in their builds with the top 0.1%. crafting is hard enough allready for the majority of the player base. Instead of "removing" harvest you should improve the "now obsolete" and outdated relics of crafting. Instead your solution is to revert back to a time where some crazy groups offer mirror services with insane prices, monopolizing on the top endgame items with no way of regular players to even come close? Do you even know how many player ever held a mirror in their hands? all the more have multiple of them to get their endgame items? |
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