Development Manifesto: Harvest Crafting
Well what can I say. GGG have highlighted the correct theses, namely:
"The first part of this that concerned us was that Harvest was critical in making the best items (and hence made many other game systems obsolete)" and "The entire rest of Path of Exile's crafting system is somewhat redundant with Harvest Crafting in its current form." But! Instead of concluding that it is necessary to rework useless and outdated crafting mechanics, add interesting uniques (remember that 99.9% of newly introduced uniques are absolutely useless even without taking into account harvest crafting, and some of them are playable only because of this harvest crafting itself) , and fine-tune the game... they decide to just rip the mechanics that kept the online record high in the current realities. Because people were interested in creating items and builds around this items, and not poking around in a ritual for a ghostly chance to get a mirror... Well... i guess it's a time for a new crysis in PoE. Last edited by Lonely.Cat#1091 on Mar 11, 2021, 4:00:30 AM
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You are going to make poor people poorer because now they can't sell their harvest, rich people richer because their harvest items value will double, and the average player frustrated. I though this game improved and now you are going to ruin it. Good job, it is clear that the devs are disconnected from how this game is actually played.
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And please stop this talk about crafting vs. deterministic crafting. The non- harvest crafting is gambling. That’s it. Nothing else. Even harvest isn’t entirely deterministic, but it actually deserves the term crafting.
Gosh, this feels so wrong. Don’t kill crafting! Kill TFT or - I don‘t know - remove the horticrafting station for good to make it even harder to get crafts you didn’t find yourself. Just don’t kill harvest. |
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can we get an manifesto on who this game is balanced around?
i mean what playerbase? what league? is it balanced around SSFHC? Standard? is it only for streamers? |
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" My friend, We didn't start the fire! " If those two don't stir a reaction in you, I don't know what to say to you. and since we are in page 180+ it might be a good idea to revisit page one! And further, it states: " That's right, it is emphasised again and again, it's been decided, the nerf is in, it's going away, etc. All statements are affirmative and not about "finding a sweet spot for the future" as you claim. And we're the ones that are "overreacting"? Come now, my friend, we're the most reasonable ones in the room at this point. |
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Seems like a panic reaction and an ill-conceived reflex born out of ignorance of how people play the game. Players don't love slamming exalts, or TFT endgame. Fix that instead of harping on about the supposed virtues of non-deterministic crafting?
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"Some mods that had overly-deterministic behaviour have been removed. These include all annulment mods (other than the ones that remove a mod that isn't of a specific type before adding one of that type), and all type-specific divine mods.
Crafts that add mods of specific types (like Physical Modifiers, for example) to items can now only be applied to non-influenced items, except for the existing mod that applies an influenced mod to an influenced item." If u apply ALL of this changes Harvets simply die. Can apply one alone, specially the anulment...but not all, Specially the crafts on influded items, i hope just talk about the "Exalted" or "Anul/Exalted" craft, not the "chaos" specific atribute, if you delete this option simpli kill Harvest. Thats my poin. I dont use any external chat, or program for craft in Harvest, just use the "tools" of this game can offer, like Guild or many friends crafts, nothing more. And Craft for my self PJ's. And it is my sincere opinion, it is a SERIOUS MISTAKE PD: Destroy the dreams of millions people just because a few (like 1% basically streamers and many players) one abuse from this mechanic is not fair, i see this misstake a long of time, in TOOO MANY games, pls dont do the same. Last edited by arbitre#2200 on Mar 11, 2021, 4:08:26 AM
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ya, it looks like we are stuck with old crafting again, after this one i think i will take some time off from PoE and not buy new support packs as whale i normally do.
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If the developer's are so concerned about us not having to close our eyes and slam an item with an exalt orb and see whether or not we made it better or ruined the item, then maybe they should increase the exalt orb drop rate a little bit to counter this harvest nerf since they didn't go the account-bound route when harvest crafting on an item.
This is the reason that the game has such poor player retention after a few weeks-1 month after league launch specifically because most players don't get unlimited currency at their disposal up until this time, and when they know they'll have to metacraft from now on, they'll usually have to pick out 1 maybe 2 key items in their build to work on, but when the rng is so heavily weighted against them and they lose all their currency as a result, it's like a huge disappointment, and so the time is reached where grinding out another boat load of exalts just isn't their cup of tea because it takes so long to get enough to work with in the 1st place. Most people will just opt to not continue playing because they realise that their dream of actually competing in end-game content is shattered, and no matter how hard they try with the current state of their gear, they know deep down that it just isn't worth the stress anymore, so they'll either go to standard and play their more established characters that can handle endgame better, or if they don't play standard at all, then they'll just leave the game entirely. I just hope GGG knows what their doing, and does some things outside of harvest to counteract this decision other than increase harvest occurences and what they listed as the changes to offset these nerfs. If they really want to offset them, then an increase in exalt orb drop rates, however small, will at least take some of the sting out of this, and perhaps give some players hope that even if they slam an exalt orb and crap their item, that it can be a timely fix with a bit more grinding that doesn't take the rest of the last 1-2 months of the league to gather all the currency needed to do it properly. |
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Yeah,
this league I crafted every single item I have, and it was a blast. But no , just nerf everything because you watched few streamers with god tier items... It sucks that game is clearly being balanced around top 0.1% of player base. |
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