Development Manifesto: Harvest Crafting
As a filthy casual (trade softcore) who doesn't do much crafting anyways, this does not change directly anything for me. Not a care in the world.
Indirectly, it will remove/reduce good items with low cost from trade which can make game harder (for me). As I can NEVER afford very best items from crafts, no impact there. Also, it takes more effort now for crafters to create easy currency, I suppose. PS! When are doors being nerfed? Last edited by morfeablack#2005 on Mar 11, 2021, 3:34:42 AM
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What a waste.
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I hope this is reconsidered. Harvest crafting makes the game a lot more enjoyable, to the point where it's absence during Heist league felt like a real loss. I can't remember the last time I was ever excited to craft anything without harvest.
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Alright, let me just remove all my theory crafted builds that were made possible by harvest. Oh. No. Wait. That's all of them :(
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Chris said that next league gonna be great, well at least not for me! Bye guys, have a nice playtime until you gonna regret that. And that will happen sooner or later. Karma will back to you!
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There hasn't been a more disconnected developer move in the last 10 years besides War3 Reforged. Curious choice to remove the reason why player engagement has stayed higher than average later in the league.
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This must be an almost-in-season April fools joke.
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" https://www.youtube.com/watch?v=pdpA_xHXhEA All check this, ne especially nailed it how stupid the exalt-slam argument is. STONE AGE GGG, STONE AGE ! |
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This is becoming endemic outside the world of games too, it feels. The big fish all go scot-free and do whatever the hell they please and some poor sods are made into "extreme examples" to keep the bulk majority in check, cowering behind, unsure of anything!
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Boo booboo boobooboo boo boo
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