Development Manifesto: Harvest Crafting

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DaEtoZhestko105 wrote:

Does that mean you can't use add (augment) crafts on influenced items but non-mod/add mod and remove/add still available for influenced items?


no, they mean the mod that says like

"add an Influence modifier to influenced item"
or
"remove an influence modifier and add an influence modifier to influenced item"

The ones you're talking about (ie: Remove/Add Physical) will not work.
Every single update this game feels more and more like a full-time job. You're trying to turn all the player base into no-lifers and it will backfire.

Everywhere I go now I see that people are quitting the game, because they need to put absurd amounts of time to get some ok-ish gear and be able to progress a bit.

Harvest was giving normal players a chance at decent items as well. Now you're taking it away. That wouldn't even be an issue, really, if there were other ways normal players would be able to get some decent gear, without playing until they get sick.

Maybe you should put more of your time into getting rid of the 98% of trash items that drop and boss fights that don't drop anything worthwhile and feel like a waste of time. I've done countless end-game guardian and boss fights and I didn't even get a single notable drop worth more than 50c. I've also got a friend who's done 2250 Sirus kills and got the following notable drops: 7 awakened multistrikes, around 150 awakener orbs, 34 swords and other lower value awakened gems. An absurd amount of kills, 2250, and you can see for yourself how worthwhile they were. I myself have stopped killing Sirus after doing like 15 and not getting anything more than 50c drops.

Maybe you should think more about all those players that quit before or during yellow maps, when they find out that they now need to play 8hrs a day to be able to slowly progress a bit.

I love this game, but am tired of the standard being "you need to play at least 8hrs a day to get somewhere". It's tiring and unhealthy. We're changing work burnout for game burnout, and so gaming loses it's real objective - to be fun and to help you chill.
Last edited by zenith04#0738 on Mar 11, 2021, 1:36:01 AM
The game need targeted crafting.
Have it only in harvest is not very good, but it need to be in the game.

If we could drop "exalted fire orb", "exalted caster orb", "annulment cold orb"... in the Ritual, Heist, Delve, ... it would be very good.
Thank you for not having to attempt heart of the grove in harvest. Its not pleasant.
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This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."


So 1 member of the design team who design and not play the game is more important than 90-99% of your playerbase? And just because he think that using 100s of hours to get materials and then gamble to see if you brick your item or get 1 useful gear out of 100 shit gear is fun don't mean anyone else does. I know you don't like fun but holy shit this is insane.
Finally
3.13 Was the most fun league for me, and I've been here since Domination...
Harves5 crafting was a big part of that. It let's us casual players get to the end game...
It was the first time I ever did Shaper/Elder... First time I had more than a few exalts... I had TONS of fun crafting my own items.

Without harvest, crafting for yourself is almost impossible.
Sarcasm doesn't transfer that well on the internet. But I'm about 95% certain that this one is spot on with sarcasm. Maybe we should "slam an exalt orb with closed eyes" and find out for sure? /s

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br0nek wrote:
Very good decision. Throughout Ritual I was thinking how much free money it was to farm harvest for the dozens of people on Discord. Saw how discouraged some people felt about crafting at its current state - as posted, there is no more crafting for sale as everyone is making crafts for themselves. Again, pretty much for free. I totally agree that this game should not be this deterministic. I must strongly disagree with all the people that try to post threats of leaving because D2/D4 - I think all we can get by only adding free crafting like that is D3, where you are pretty much given full sets for end game in a day. Keeping my fingers crossed that the changes work out well.
It's really simple, GGG protects their rich streamers who RMT and get free shit every league. Why allow the average player to craft nice gear? [Removed by Support] you've lost my support. I won't play this shit game ever again once D2 remastered comes out, then D4.
Last edited by Anointedone#4653 on Mar 11, 2021, 1:40:47 AM
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Anointedone wrote:
It's really simple, GGG protects their rich streamers who RMT and get free shit every league. Why allow the average player to craft nice gear? [Removed by Support] you've lost my support.

+1
Last edited by Kane_GGG#0000 on Mar 11, 2021, 1:39:23 AM

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