Development Manifesto: Harvest Crafting
This wouldn't be such a bad change if the game actually dropped good items instead of just having to hide 99.99% of the drops via loot filter. And the .01% that are picked up, only 1 in ten thousand are worth trying to do anything with.
I never have tried to exalt slam, because that is just literally throwing away an exalt. Better to save it and spend it, so that feeling you are talking about? Most people aren;t dumb enough to do that. You should have made harvest crafts untradeable, though I don't know how. Either that, or remove it entirely. This game is unbelievably grindy. I find it a chore to grind out maps till Awakener 8 each time a new patch drops, most of the time if the league sucks I don't. Harvest gives a reason to stick around, but not anymore. Also, crafting is the very definition of deterministic. If your definition of crafting is completely random, that is pants on head stupid. *edit* All the powerful items are crafted. If you want them found, STOP NERFING THE DAMN UNIQUES SO THEY ARE WORTHLESS. Rip Starforge. Last edited by pvb32978#3093 on Mar 10, 2021, 10:32:04 PM
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Kusoge Wilson
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Again ggg balance the game for the 1%. I wonder do ggg and Chris care about casual players they don't have a PhD in craft and don't stream and play 24/7? It's 2021 guys, games ate here for fun and entertainment, just saying...
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Too late now. Should have been done a week into the league.
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Chris you make me so happy I want to kiss you.
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Woaaaaaaaaah this bad. Harvest actually let me craft my own good items without the RNG of dumping tons of currency so I can hope to get lucky, or spending dozens of hours farming up exalts to just buy them from people. Guess I'm taking a break next league. =/
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FINALLY! I was saying this week 1 of harvest. Took them half a year to figure it out lol.
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rip fun
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This changes nothing just use essences and fossil i look forward to the next league
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Wouldn't be surprised if we lost a lot of players on this..
But the players want deterministic crafting. Why not have more currency provided from harvest rather than the crafts themselves? |
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