Development Manifesto: Harvest Crafting

This next league that you are planning has to be really good, to compensate for these nerfs that you give to everything. I hope so, because many players will stop playing this shit, just like in this Ritual league, the league is half over and most players have stopped playing. Alloy pretty useless.
boo this man!!
This makes no sense. Instead of recognizing what people are enjoying about the game and applying that design to other areas (other crafting techniques) you take away the thing that made the game more enjoyable. Yikes!

I love this game for a million different reasons... The random crafting lottery is the one thing I hate.

I can't come back to the game if they continue going down this path. And PoE 2? Likely just doubling down on this terrible design philosophy.
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modernica wrote:
124 pages in such a short time. Amazing.

I hope this change comes with some real changes to trade. It is extremely outdated in its current form.
It would actually be closer to 150 if the mod's hadn't been deleting so many of the not so favorably posts.
Yeah not going to lie, I don't post often, and I wasn't going to this time either, but this is stupid.

I've only played this league for as long as I have because for once I don't have to invest hundreds of hours in one league to min-max my build without breaking my stash.

I don't agree at all with the idea that players "love" the feeling of throwing an exalt at an item in hopes of rolling a modifier with 0.2% chance. That's not a thing, no one every said that was a thing.

All this odes is create a gap between dedicated players players and the 0.001% that can afford to exalt/annul and invest ridiculous amounts of currency into an item to make their item great.

You seriously need to re-assess this decision, it's not the right way to go about it, at all.

EDIT: Worth mentioning, this is the FIRST TIME in 1600 HOURS I've actually enjoyed crafting to the extent of spending most of my time looking forward to doing it. This. Is. Not. The. Answer.
Last edited by itsKiba#0334 on Mar 10, 2021, 10:19:43 PM
Even though I'm happy harvest is getting the nerf to crafting.... might as well get rid of it completely.... the only point of harvest was to craft. other than that it's a waste of time.
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Rene_2706 wrote:
Do you guys don't exalt slam?

is this the new version of "you guys not have phones?"

...


I like this idea.
that nerf was worst response from dev's in past years. they finally add something to do except "league mechanic", some ppl that was struggling with communicate with other players finally was started to interact with them just by selling harvest.

in my opinion harvest need a little rework but not being nerfed to that point that i was dont want to interact with him ever again.

if GGG want nerf harvest better nerf essences, fossils and beast crafting too.

dont do the same mistake like Blizzard and start ruin a game from core.

stop look at those 1% players that was abuse your system every league its not good for rest of ppl trying to survive in this game, we starving more and more every league, harvest was feed us but now you just take that plate from us.
I've been playing for several years and I've never been moved to post about something. Even though this is shouting into the void with this thread's post count, I just have to voice my opposition to this.

As much as I've always loved PoE, I've never been as engaged with a league as I have this one. More importantly, I've never been so engaged with a character as the one I'm playing now. I'm still motivated to improve it. Like many players, I usually get to end game and quickly realize that there are no more reasonably achievable improvements and then I'm either rerolling (1-2 per league) or I'm done till next league. I just came off my first very extended break because the cycle finally got dull. Just yesterday I was telling all my gaming friends to give this game another try because with the harvest crafting there is a realistic way to get your character to where you want it. Now this.

It is such a gut punch because this is has been my game for years. I don't see how anyone can be this far off on assessing what harvest crafting means to the game to most players. What would be even worse is if this is just all about addressing the super top end players that play 10+ hours a day. Those people will be unfazed by these types of changes.

There is so much about GGG and PoE that I really love, but this statement just reiterates that they will not change on this philosophy that the game should be about playing 10 hours a day or you can limp to mid 90's and quit till next league.

I just regret that I bought a supporter pack a few days ago, because unless they do a 180 on this, Ritual will be my last league.
Such a bad job GGG, congratulations!
Instead of focusing on improving the graphic performance of the game, wich sucks by the way, you ruin it even more with an unnecessary nerf.
I'm very disappointed.
Last edited by Arkannes#2631 on Mar 10, 2021, 10:20:58 PM

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