Development Manifesto: Harvest Crafting
Changes need to be made, but it needs to be around the ability to store crafts. The Majority of the players don't want this, listen to your players instead of balancing for the .01%
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Typical :( Harvest will be nearly useless.
from: Why would I use a regular Exalted/Divine/Annul Orb if I have Harvest? to: Why would I seek for Harvest if I have Exalted/Divine/Annul Orb? At least consider to increase size of Horticrafting stations to 100 to keep more of these remaining "useful" mods...In any case, it would not be too different from crafting using fossils. |
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Big oof.
Personally I'd much rather see a solution that instead adresses the discord problem, to make crafts tradeable like beasts but with a much higher cost than 1 chaos, alongside further nerfs in rarity for the strong crafts as needed. |
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Best changes possible.
Zero impact on the casual player. Huge nerf to people like me that "get" Harvest. Closing the gap between players is a huge improvement and this will do it. Le Toucan Will Return
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You’re no better then blizzard
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"No need to be so rude about your incorrect opinion [Removed by Support]. Last edited by _Legacies#4799 on Mar 10, 2021, 11:39:28 PM
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Overall, amazingly, breath-takingly, mind-shatteringly.. stupid changes. These changes will just make it harder for the average, casual player to get their end-game gear by the end of the league. As difficulty increases, and more content is slammed into the game, progressing to or through that difficult content should not be made even harder for the casual player. These changes do not address the ONLY real issue with harvest crafting (that being the fact that you can't trade them without a discord), and only serves to hinder players who don't dedicate the hours of a full time job to playing the game.
The biggest problem with harvest is that you force people to use discords like TfT. The solution is simple. It already exists for beast league. Absolutely nothing proposed in the original post is a "buff" to harvest, or anything even close to making things more accessible or "less overwhelming" to players. Cadiro is a joke to most players, a meme. Hell, half the people use his coins to buy wisdom scrolls, not the junk he typically sells. Increasing harvest spawn rate in maps, but making the crafts absolutely useless for end-tier equipment (influenced items) is going to make it into the exact same thing... bloated content that no one cares about. The people that spend 8+ hours a day playing the game will still get their godly gear, the people that don't will struggle to deal with content that was balanced around the people playing 10+ hours a day with godly gear. Not that any of this really matters.. after all, you made a statement, not a request for feedback. Nothing we say matters, unless we vote with our wallets. Even then? Eh. Last edited by Icariusfallen#3905 on Mar 10, 2021, 9:46:46 PM
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I really dont understand how GGG team thinks, people are duping items left and right and getting thousands of exalts to RMT with it, that shit was never solved, also, harvest is really rare to encounter in map and getting good crafts thats worth anything are even more rare, how in 7 hells did you think its op?, and before you complain about 3rd party like TFT discord, make your own in-game AH so players dont have to go to 3rd party sites, are you like out of ideas? hire me ill give you some lol.
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" Do you really not understand it's a fucking item editor are some of you that dense to the point where you can't understand it or something? ROFL w/e it's not coming back and nothing you do will change it.[/quote]No need to be so rude, your item editor comment is cringe.[/quote] man, this troll has been leaving same provocating message like "just git gut item editor delete haha" past 80 pages. Just report troll and ignore. Last edited by kostyaq#4085 on Mar 10, 2021, 9:47:56 PM
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The limitation on influence item is yes I aggre need to be nerf,influence item is end game chase,it need to be more time consuming need to be harder to get a perfect influence item.
but deterministic craft in normal item is fine just let the 99% have at least proper T1-T2 life without "getting fkd" on process aka "yolo annul" for most player the facts that you get fuckd gear after fail yolo annul is disheartening. I used to loved harvest back in the days,but now I hate it,I hate when I must slow down my tempo while mapping when I dont actually want to be bother with harvest,but I can't ignored it make me feel like I got obligation to do it and after that I need to sell it too. but no matter how I hate it harvest now,I think you nerf it way too hard this time,this is so classic GGG moves to make any past league mechanic to be a "filler" just like the dude commenting above me sez I aggre if harvest just removed completely. so 99% we going back to stone age craft again bois!Tala Moana!! |
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