[3.10] Elemental Hit Wandslinger Assassin - Very tanky, fast and fun wander
Looking to improve my build defensively without giving up much DPS, if I can help it. Anyone have any suggestions?
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Slammed the all res :D
Last edited by Ceveth on Apr 1, 2020, 2:55:48 PM
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Just wanted to update a bit about crafting wands - someone from the thread hit me up with his craft so i threw it in pob
guy Imbued Wand Crafted: true Prefix: {range:0.789}SpellDamageOnWeapon7 Prefix: {range:0.831}LocalAddedFireDamage7 Prefix: {range:0.5}DelveWeaponLocalAttackReduceEnemyElementalResistance1h1 Suffix: {range:0.12}LocalIncreasedAttackSpeed5 Suffix: None Suffix: None Quality: 20 Sockets: B-B-B LevelReq: 59 Implicits: 1 {range:1}(33-37)% increased Spell Damage 96% increased Spell Damage Adds 40 to 72 Fire Damage 17% increased Attack Speed Attacks with this Weapon Penetrate 11% Elemental Resistances 96 t2 spell dmg 17% t1 attack speed Multimod Flat fire 39-72 Ele pen It is ~17% better than a perfect pisc in my build, giving almost 1m more total dps. The cost is the base t2 and t1 he said took about 1k alts, then multimodding cost ~3ex. I just wanted to give an example of what we can make for relatively cheap - I would love to see what else you guys find! I still don't know about certain lines vs crit chance etc. |
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I would imagine the value of flat fire is abysmal.
You want multi, highest % spell damage possible & attack speed. Penetration is just extra. Like my wand for example was 10c including the craft and I imagine it'd probably be competitive with the one you're currently using. Rarity: Rare Brood Goad Imbued Wand -------- Wand Quality: +14% (augmented) -------- Sockets: B-B-B -------- Item Level: 84 -------- 37% increased Spell Damage (implicit) -------- 88% increased Spell Damage 27% increased Physical Damage 19% increased Attack Speed 52% increased Critical Strike Chance for Spells +18% to Global Critical Strike Multiplier +65 to Accuracy Rating Attacks with this Weapon Penetrate 8% Elemental Resistances (crafted) Last edited by Ceveth on Apr 1, 2020, 3:53:00 PM
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" In my pob - the weapon with flat fire gave 17% more total dps than perfect pisc I redid the wand but used crit multi vs flat fire: {range:1}(33-37)% increased Spell Damage 96% increased Spell Damage 27% increased global critical strike multiplier 17% increased Attack Speed Attacks with this Weapon Penetrate 11% Elemental Resistances Compared to perfect pisc its 12% more total dps Compared to the wand with flat fire its actually 4% less dps (A loss of 250k or so for me) Important to note the value used for crit multi was crafted values, not t1 Edit: Just saw you post your wand, does the critical strike chance for spells work for us due to wandslinger? Last edited by Anus_Smasher on Apr 1, 2020, 3:59:19 PM
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It doesn't, no.
The wand you posted is infinity better than the one I have, but I would wager (without looking at PoB) that it's mostly due to the spell damage & attack speed rolls. Though you did point out it's about 3% less when you swap the flat fire to multi, so maybe I was overvaluing multi. :) Last edited by Ceveth on Apr 1, 2020, 4:07:15 PM
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Attack speed is king for dps calculation, that's for sure. It's also helpful to kite bosses, when you can hit 2/3/4 times instead of 1/2/3. This is my 1c wand + craft, not great but still better than Piscator's. Should give everyone with Piscator's an idea where to start.
ign: Krowa_IX HC | RacingCow races
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T1 flat fire damage actually gives an enormous dps boost. I'm not sure if there are better prefixes, but it's definitely not BAD. This what I'm using
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" Thanks again for all your advice and input! I'm mostly all set up now. Still could not complete Simulacrum though. :( Killed Kosis at wave 17 but wave 18 Omniphobia was just too much. Had a friend come in and finish. https://pastebin.com/vW9bDdXK My dps still seems low. (Compared to the 7-9mil numbers earlier in the thread) Is there something I am missing? EDIT: Oh and in regards to the wand. I spent a lot of extra alts because the base is Warlord's. I was hoping for something like flammability on hit, however I ended up without any Warlord rolls. So something similar should take fewer alts on a non Conqueror's base Last edited by Mayerling on Apr 2, 2020, 2:27:56 AM
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Try this with 6 heralds.
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