Wolcen Hype Release!

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Actkqk wrote:
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Xavderion wrote:
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Actkqk wrote:


You don't know the meaning of immortal? You can hit or shoot them with shift, but they don't die.
If you are going to talk at least you could play first...


I literally stopped playing 10 minutes ago. The bats died with shift-click. Afaik all attacks have some AOE so it works.


???
You think I'm lying? Why I could be lying? In this internet world everything is verifiable. Not all attacks can kill this bats. In my case using guns I could not. And I am not the only one as it can be verified on reddit. And the same thing happened several months ago during the beta... If you want to believe me, good, and if you don't want, then good too.


Had exactly the same problem with pistols, by the end of each zone I had 5-6 immortal bats that follow you right to the zone exit, couldn't kill them with any of the skills I had by that point.

That was the only serious bug in Act 1 but Act 2 so far had crashes when right clicking orbs into stash multiple times, crash when talking to quest givers, had to restart several times because because couldn't talk to quest giver at all to open the way to next boss, had to restart because character got stuck.
Last edited by Randall#0850 on Feb 14, 2020, 8:28:11 PM
Bugs bugs bugs bugs BUGS...! On top of the SUBPAR endgame, it's really NOT worth the pricetag...! FACTS
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ZACHWILDCAT wrote:
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lagwin1980 wrote:
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Boem wrote:
Did people seriously expect a flawless release


Given that the game was supposedly developed by "fans" of PoE you would think they would know the pitfalls and what causes payers to moan to come up with something slightly more polished, their method to combat sync issues is to have you able to click things half a screen away really REALLY feels clunky as fuck and they should be at least familiar with sync issues of they played PoE like was claimed.


Company isn't a AAA game company - Check
First game the company has ever released or done - Check
An actual indie team - Check
Team has less than 40 total employees - Check

Yet players expect something different as if its Blizzard releasing this. Its hard to take some of the criticism seriously because the game hit over 60,000 players on the steam chart yesterday and its 89,000 today and still going up. That doesn't sound like a failure of any sort to me. I don't think the game ever hit over 1,000 before release but yet people expect Wolcen to somehow be completely prepared for this.

I'm willing to bet the team is blown away by the amount of players, I highly doubt they expected this amount of success. I don't even know how you would foresee and be prepared for such a huge spike in players for your servers but the gaming community has become so entitled and toxic now. If things can't be fixed within a few hours or don't run flawless then it's shit. The discord is pretty toxic and I hope the team isn't taking it to heart. Yes there are issues that need to be fixed but it's like Boem said, no one has a sense of realism of the whole situation.


Let the angry customers spread their hate toward the dev team, in two days they will act as cool sheeps as usual and stop this shitstorm.
The game is okayish, far from what I expected from it years ago, but still surprizingly good and entertaining.

Story got a lot polished, maybe slightly too much streamlined but that's ok this is an Hack & slash public let's not go heavy on quests and so on.

Except the two major issues with stash, and the mess with servers (That was to expect, jumping from 3k average to 60k+ when release hit can only goes wrong), I hadn't a single crash, only few desync here and here wich reminded me early PoE days, and some irrelevant bugs.

The bosses are eventually too easy, and lacking a lot when it come to AI, but I assume it will be better one day, not really the main focus for now I guess.

My biggest grip is the same than during bêta at all stages, the combats are too clunky, PoE and even Diablo 3 are much more enjoyable on that part and I really hope they will do the effort to scale on their competitors instead of keeping this like now. Not enough dynamic, the willpower and rage management is original sure, necessary? Surely not.

Anyway was still a very nice journey, had the chance to experience it fully Online, I really appreciated their release and I end very surprized in the mean time.

Still a very promising product, too bad that they got victim of their success.
Hf :)
is there anything in wolcen thats not stolen from d3 or poe ?
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Latze wrote:
is there anything in wolcen thats not stolen from d3 or poe ?

You can choose gender while creating character.
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Latze wrote:
is there anything in wolcen thats not stolen from d3 or poe ?


Stolen? Like what? You really think Diablo 3 and PoE never got their inspiration from various games, shows, books, board games and so on as well? :/
Hf :)
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Heli0nix wrote:
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Latze wrote:
is there anything in wolcen thats not stolen from d3 or poe ?


Stolen? Like what? You really think Diablo 3 and PoE never got their inspiration from various games, shows, books, board games and so on as well? :/
Inspiration is one thing, and a perfectly acceptable one. The Wolcen crew went, uhhh, a bit further with some things than simply inspiration. Not necessarily in bad ways, mind you. Except for maybe the appearance of that fugly passive tree.
I have a pretty good sense of humor. I'm not German.
Last edited by aggromagnet#5565 on Feb 15, 2020, 4:38:05 AM
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aggromagnet wrote:
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Heli0nix wrote:
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Latze wrote:
is there anything in wolcen thats not stolen from d3 or poe ?


Stolen? Like what? You really think Diablo 3 and PoE never got their inspiration from various games, shows, books, board games and so on as well? :/
Inspiration is one thing, and a perfectly acceptable one. The Wolcen crew went, uhhh, a bit further with some things than simply inspiration. Not necessarily in bad ways, mind you. Except for maybe the appearance of that fugly passive tree.


I do not know what elements you are referring to, but I didn't felt playing a copy-cat either at all.
There is just one fight that I found more or less hugely inspired by PoE except that, it was common stuff that we can find since years and even decades in video games at all :)
Hf :)
Last edited by Heli0nix#0378 on Feb 15, 2020, 4:58:01 AM
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Nosferat wrote:
Indeed,keep telling yourself that, I'm sure in your convoluted imagination,what you say actually makes some sort of sense.


Don't even bother with this guy. He is more or less proud that he doesn't have a single supporter pack, yet he has 40/40 for like 6 leagues straight. He is also proud to support this hot trash wolcen and these clueless developers.

How are they not able to "expect" the players that they are going to have when all of the sales are digital? And people knew that the price will increase on release.

Game is not even worth wasting your time to pirate.
Last edited by YourFather#5205 on Feb 15, 2020, 5:03:15 AM
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toglory wrote:
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Latze wrote:
is there anything in wolcen thats not stolen from d3 or poe ?

You can choose gender while creating character.


Which you can already do in d3

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