Wolcen Hype Release!
" And you, my friend, are the reason why people are upset. I explain my self... Game developers do what they want for years with their consumers, and dumb consumers (sorry there is no other softer word) defend them. Years of the same cause what you see now and you contribute to it. There are so many cases of developers laughing at people that there is no reason to mention them. What happens with Wolcen? Several bugs that were never solved during the Beta still exist in the now official version. That is inadmissible, they should never leave early access without eliminating the problems that persisted for months in the beta. But certain group of consumers like to defend people who do things wrong... In case you didn't realize, what you just did is justify them. Years of people justifying the unjustifiable, added to the anonymity of the web and you have a tide of disgusted people. Bethesda is known for having good ideas and terrible realization of them. GGG is a Bethesda subsidiary or what?
|
|
" Reskinned D3 in modern look but similarities like the original. Generator and spender. The most obvious one. Same dmg number popups. Item info popup identical. Champions blue colored. Enemies flash/blink when they get hit. Auto gold pickup. Similar monster types. Some of them are 100% copies like the D3 bats from act 3 or the big 2h mace demons from act 1. Skill modifiers aka runes. Dual ressource willpower & rage. D3 demon hunter (hatred / discipline). Generally slow movement speed like D3. Talking "me big baddy- me smash you" bosses with multiple phases. No consequences when dying (yet). Endgame: Expeditions (Rifts) / Town manager (bounties). Yeah you can create a fresh character and jump right into the city simulator with lvl 1 skipping the campaign. I think the dodge roll is new. Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks |
|
Online still not working until at least 12pm UTC tomorrow. It went offline 19 hours ago.
Damn thats some continuous down-time. 27 hours and it might still not be working. Personally, I have no desire to play offline; I bought the game specifically because it had online, and my character is already up there. Last edited by Destructodave#2478 on Feb 15, 2020, 2:53:28 PM
|
|
@Gandhar0
Sorry but except two elements from your list that eventually could be considered as stronger inspirations than usual ones all others made their way to various video games before diablo 3 was even half of a Game design document. Read previous answers, if you want to start searching for similarities in video games and go 20 years back in time, you will realize that there isn't much things "new" and original even in diablo 3. As for UI ones note that respecting users-habits is a common practice for professionals wich apply to most products in fact, if you want to verify that part with something else than video games just browse some random websites you will understand why quite fast. Also super astonished, but dodge roll has nothing new in a video games might even be one of the oldest one, it was already existing in console games from late 90's and is still present in a lot of actual ones. Does it mean its a copy? No. As Xavderion said above, unless assets are 100% copy/pasted this has nothing of stolen design/elements. You can do this witchhunt with PoE aswell if you have fun doing so, you won't regret it. Hf :)
|
|
" d3 console version has dodge roll, lol ontopic, i passed the game, it looks nice graphically, it has nice passive skill tree, many small things, mostly qol that need to be fixed, didnt have any gamebreaking bugs but i was bored, whole playthrough i was bored out of my mind, nevermind the story and dialogue, but the items, none of them feel impactful, only impactful feel items give is if they increase dmg or not If they work some more on unique items i believe this can work out well, by adding more "unique effects" to them so we can actually play around more, otherwise, despite having that many skills and big passive tree, game feels shallow Maybe it is my deformation from years of poe, maybe its true, also dont hate me for this, but at times i felt like playing a korean isometric mmorpg, which is both a good and bad thing for wolcen (since i actually played such games for years in past) I'd give them a year or 2 to polish it and add more content and items and it can be decent game to lose some time on it, but what i have now is insufficient to get invested for thousands of hours, maybe hundreds if i get heated about it, but unlikely Spreading salt since 2006
|
|
" I found the story too streamlined after all, but it is what it is too many quests or side activities wouldn't match too much with hack & slash players, PoE proved that by far. Items feels bad in general and not so impactful, I suspect the resistance design to be responsible of this as they arn't really meaningful as in PoE for example, as for unique items I don't know wich one you found so far but some of them are however good build enablers with very niche mechanics. The combats in general are what I would see improved as soon as possible, maybe I played PoE too much as well I don't know but it feels too clunky for my usual tastes. Hf :)
|
|
Slowly I grew to HATE Wolcen...! SHIT GAEM
|
|
The passive tree is actually one of the downsides. It locks you into whatever you want to play, something PoE does not. I can go into any build and do small adjustments to it myself, here you kinda have no choice but to go your chosen zone of the passive tree and get everything from it.
|
|
oh lol, looks like the launch was so bad we got 50:50 positive:negative reviews. Which is fair. Teach them a lesson to not jerk around their customers like this.
|
|
" I'm in the process of trying to get a refund. I played 11 hours, and I paid for an online game, and thats where my character is. Server has been down for 24 hours at this point I think; went down at 7pm est time yest. They gave an ETA of POSSIBLY 7am EST tomorrow. Thats crazy. And thats not even for sure. They are more than likely going to extend it even further. 36 hours, and they dont even know if its going to come up then. Some guy took a SS of a post by one of the devs that said tuesday, but it was deleted and people figured it was fake. Its seeming like it wasnt fake. I cannot justify that. I've applied 3 times now. Eventually I'll get a human being and stop getting a canned 2hr response and get my money back. There are far too many companies more deserving of my money than this. |
|