3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" it doesnt matter which 1 you use for fodder and which 1 for base, ive always used the i85 amber shaper bases as 2nd and the warlord for fodder b/c the absurd pricing and mine have all come out fine, granted ive been shafted on the natural str suffix roll everytime but thats jus rng you can use the cheaper shaper influence base and fodder the warlord assuming both items only have the exact influenced rolls you want to combine |
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The best setup of this build for farming blighted maps?
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" 6l skellies in the chest with 4l auras in the gloves. zombies alone struggle with clearing them in my experience. they can't keep up with all the mobs coming in from different paths. skellies fixes this as you can just chuck them over in each direction to easily clear them all |
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" can I ask what are the recommended 4L auras for the gloves? |
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" pride and dread banner. can add flesh and stone with maim and also discipline if you have the sockets for it and the soverignity cluster |
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" I am going on the right way? What should I improve, my weapon is fine? POB: https: //pastebin.com/VeYeutpT |
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Im currently grinding the 8ex needed for the gloves with vulnerability curse.
Is it worth going auras in chest with blasphemy and vulnerability or stick with skeletons until I have the gloves then go full 6 link auras after that? Not sure my skellies are as effective now on Tier 16's as they were early end game |
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what gems for the 6l skellies?
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" whatever sims higher on PoB. probably multistrike, minion damage, melee phys, brutality and feeding frenzy |
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For anyone crafting a belt I thought I'd share some of my data on odds to roll Attributes % on Hunter vs Elder belts:
Elder: 400/74500 ~0.5% - 186.25 suffix rolls Hunter: 500/66250 ~0.75% - 132.5 suffix rolls You do normally get a few suffix rolls, but the odds to calculate further change based on the first roll locking out other affix pools and I'm not getting into that math, so.... let's just assume you get on average 1.5-2 rolls per. Elder: 139.69 w/ 1.5 rolls per items Hunter: 99.38 w/ 1.5 rolls per items 40c difference or Elder: 93.125 w/ 2 rolls per items Hunter: 66.25 w/ 2 rolls per items 27c difference So while the elder belt is cheaper by at least 20-70c depending on the day, you are likely going to need a few times hitting the mod to get a useful belt. This means after 2 times of hitting the mod, you will have spent 52-80c more on chaos spamming to hit the attributes% mod, which is basically your difference in belt cost, and any further spamming for better belts (usually the case as 2 rolls of attributes isn't likely to be fruitful) or bad luck is mitigated. Hunter's also has the same slightly higher weighting for max health % which is a decent mod to land. So tl;dr, elder is only good if you get lucky early, otherwise, invest in a hunter belt and save money in the long run. "Please check my gear!" - Every Private Account User
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