3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" only 2 things, hall of grandmasters / acid caverns boss or metamorph organ |
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" ok I have set my Characters to public. |
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Just want to take a quick second to thank the creator of this build. Tonight I hit 36 challenges and level 98. I am very min maxed and I really appreciate the creator and everyone else that helped me, this has been a great league!
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Hi, any improvements I should prioritize? I have about 6 ex to work with. https://pastebin.com/MJM2VSa7 Last edited by Klyrux#6219 on Feb 7, 2020, 12:21:00 AM
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The usual answer, the weapon.
Glancing at poe.trade the cheapest pre-made, 6-linked weapon base is 6.5ex (socketed gems supported by lv1 fortify / +1 to socketed gems). You would still need to save for the bench mods, 2ex multi mod, 2ex + to supported gems. Or you can follow the OPs crafting guide an attempt to make one yourself. |
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Would you go weapon before Empower 3 / 4 ?
I just finished my rings 2x 65str and belt 10%attributes and high str to put me at EXACTLY 1200str (13 zombies)! Starting to save cash for a big purchase. I'm still on a 5-link femur and i won't hit zombie #15 unless i get both empower 4 and the crafted weapon. Would a simple empower 3 give me some DPS or its not worth it ? |
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I dont want to tell you the wrong thing, myself, I went for the weapon first, then the empower. They are both important but I think its just easier to make due with a cheap lv 3 bricked empower and the proper crafted weapon rather then the other way around.
I originally bought a pre-made base with just the 2 rolls, fortify and plus to gems, then added the rest via my own bench. Down the road I eventually sold that one and bought a similar base with a t1 strength suffix, and worked that one up to what I use now; The first one though, with just the 2 rolls, and the multi-mod, +2 to gems, and minion hybrid speed was more then enough for all the content. |
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" By the way, does it work correctly for you PoB? I loaded my complete profile and it says 35% mana available when in reality I have 3% probably. I read that recent updates had some bugs with mana reserved |
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" Hall of grandmasters is 100% impossible for necro, Acid Cavern I don't know why people say it is dangerous.. I run it several times at all tiers and never had problems |
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" Acid Caverns spawns two random bosses from a pool of eight. One of these bosses, Morgrants the Deafening is responsible for numerous player and AG deaths. Here's the reason why from the Wiki: "Morgrants uses a monster-only variant of Spectral Throw that triggers Storm Call, Flame Call and Frost Call at random on every single hit. Since Spectral Throw can hit multiple targets and the trigger has no cooldown, Morgrants can proc hundreds of Calls a second against minions. If the map has additional projectiles and the player uses Vaal Summon Skeletons, Morgrants' DPS may potentially reach the billions." Last league I used to run Acid Caverns and then every now and then, my AG and minions would just get deleted. Ever since then I just avoid it because if I've learned anything from playing this game, it's that RNG is a spiteful bitch. |
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