3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

Will try, thx guys!
Hey guys does the haste aura provide a good boost to minion dps?
Question so i hit prefix +1 Socket and Minion dmg 63% on the weapon im crafting on Coronal Maul. Would this be fine to "Prefix cant be change" and craft the other mods? or should i keep trying ? This is the first one ive hit in a lot of bound fossils
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TehOzzy wrote:
Question so i hit prefix +1 Socket and Minion dmg 63% on the weapon im crafting on Coronal Maul. Would this be fine to "Prefix cant be change" and craft the other mods? or should i keep trying ? This is the first one ive hit in a lot of bound fossils


Too low dmg, not worth investment. Use sanctified fossil with bound in 2 socket resonator.
So I think I've finally finished my gearing. I don't think I can do much better here without investing a TON into gear. I crafted a strength/attributes necklace and got lucky with rolled strength, which combined with new strength rings and a thread of hope/lethal pride got me to 1800. Now I just need to finish my challenges and I'm good. Thanks for the guide, was definitely the best build I played all season.

Spoiler
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JCOH35 wrote:
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CptAdam wrote:
Thank you so much for this build, it's really been great going from a self-cast Arc build to this!

I've been upgrading gear for a while now, but are still very far from the DPS that seems to be appropriate for this build, and am not sure which way to go from here. I'm following the balanced setup with Saqawal's nest right now, as this seems like it strikes a good balance.

https://www.pathofexile.com/account/view-profile/CptAdam/characters?characterName=Crowdsurfing

At the moment, I'm contemplating either getting a new weapon (trying the weapon crafting guide you posted), or getting another belt. A different option might be investing in some % quality on my gems.

What I would really like some feedback on, is in which direction I should go to get some changes major to my damage, as it seems to be low at the moment.

Thanks in advance.


Upgrade your weapon, you can also add quite a bit of strength using some minor changes to the skill tree that Crazypearce originally discovered in the conversion to CI, they are still great for hybrid builds.

Basically you use 3 Efficient Training Jewels, top, left, right, top provides 94 strength, and the right provides 74 strength, and the left provides 74 strength, assuming they are max value jewels.

You then use a Might of the Meek jewel in the bottom left corner and this adds 150 strength. You can easily see the changes by viewing my skill tree, I went back to a hyrbrid spec so it will be less confusing to view mine.

The gentlemen still playing full CI use a very large amount of jewels in the tree so it can be overwhelming at first to see.


Thank you for the feedback! - I'll try my hands at crafting a better weapon first then :)
Hey, got my Lethal Pride. I got 2 nodes with 5% strength (redemption and righteous army) and rest is utterly shit. Is that an okey roll or what should i aim for?
Last edited by Nimin1#5623 on Feb 7, 2020, 12:13:44 AM
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Nimin1 wrote:
Hey, got my Lethal Pride. I got 2 nodes with 5% strength (redemption and righteous army) and rest is utterly shit. Is that an okey roll or what should i aim for?


That's perfect. It's what I use.

You can go for more if you want but it's a luxury not a necessity.
is withering step only used due to withering ememies in combination with grave intentions that gives unholy might?

if so, since channeling cyclone removes the buffs on the summoner itself, do we have to constantly cast it to apply it to enemies?
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crazypearce wrote:
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Tirandill wrote:
@Crazypearse is it worth replacing The Baron with 40% zombie damage for resuce mana reserved on flash and stone? Can get 3 passive points with that but is it still worth it?

P.S still looking for a lethal pride with 20% str well placed


Probably. Zombie dmg helm is overrated, I think a dps wheel will sim better. Not at a pc to check though so you will nerd to sim it

I think that with the speed build you'll end up with 100% mana reserved, at least one of the three passive nodes should be mantained

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