3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" Wow, ty for quick response:) love your build btw. Really funny and awesome <3 |
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" Liking your setup so far. No real boss tests yet but it sure feels nice. Haven't noticed loss of DPS on amped up map bosses so far. Feels the same as my Victario's setup just tons more survivability. I did one map with soulrend and I swear to god I don't think I saw ES go down at all. But purty sure I'm drunk at this point. Zombie on! |
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From PoB it seems like the combo minion dmg + % of double dmg is better, in terms of DPS, than the level 1 fortify buff
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I've seen a few conflicting answers about minion behaviour, does Meat Shield/Feeding Frenzy only affect bahaviour of linked minions?
I'm considering linking Meat Shield to AG & Spectres as my AG sometimes wanders out of aura range, but also a little afraid that he'll taunt something rippy and get randomly blown up, any thoughts? |
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For all who ask whether Fortify or minion damage in weapon is better:
If you have over ~400% increased minion damage before the weapon, then fortify is better. If you have less than 400%, minion damage% is better. Reason: fortify is 20% more dps. Minion damage is 100% increased (let's say 100 for simplicity) With +400% increased damage (ie 500% damage total), 100% on weapon gets you from x5 to x6 aka a 20% increase, aka the same as fortify. Last edited by Dwacito#0781 on Feb 5, 2020, 4:12:21 AM
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" May I ask where do you check how much is the current % increased minion damage? Really hate Maven as a boss and its mechanics! pls give us something cool like Elder/Shaper
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" Minion damage comes also with the 5% chance of double damage, we should consider this too Also, I'm not sure about your calcs, yes from 500% to 600% is a 20% increase, same as fortify, so why do you say at least +400% and not +500%? Aren't you considering the 100% bonus from the weapon 2 times? Last edited by Korr4K#2571 on Feb 5, 2020, 5:42:16 AM
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" In PoB after loading your character, inside the tab "calcs" select your skill, such as Raise Zombie, and under Skill hit damage you can see "MH Total Increased" which is the value you are looking for |
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" How accurate is this? Because I have something like 200% minion damage and fortify still sims higher than 100% minion damage +5% double damage. Will double check when I'm on PC but that's how I remember it anyway |
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" I think the better DPS has to be the Fortify weapon over the Onslaught weapon. *Fortify support gives you 20% more damage and is always active *Onslaught gives you 20% increased attack/cast/movement and is mitigated by chance on kill (normal bad guys) or chance on hit (unique bad guys) so it may not be up 100% of the time. Last edited by AndyLovesHisBge#5265 on Feb 5, 2020, 6:39:23 AM
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