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In order to get the quiver with both chaos dot multi and dot multi, the only way is to spam aberrant? I did 30 tries, I'm getting chaos res and chaos DOT most of the time. Any tips from anyone who got to craft one?
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Posted bykevagain#0866on Apr 13, 2020, 8:52:07 PM
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dot multi isn't tagged with anything, so it doesn't get any benefit from aberrant fossils. you'll be looking at a lot more than 30 tries to hit both mods.
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Posted byPerant#7729on Apr 13, 2020, 9:36:51 PM
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arelil wrote:
I actually swapped to a large chaos cluster jewel, there is a tradeoff between 'always-on' damage for the chaos jewel vs. damage spikes on the spell damage jewel when you have arcane surge up. Touch of Cruelty isn't that great of a pick-up on the jewel in my opinion though, as you're only getting a (very conditional) 10% increased damage multi on it. Instead I'm running unholy grace, which gives 30% dmg + 10% cast speed.
As to small jewels, you're spending 2 more points vs what you would if you just socketed a normal jewel in the slot, so yeah would agree that unless you're running a small jewel with a bunch of other solid affixes on it, and can efficiently spend those two points on something else in the tree (not just random small passives) it would probably make sense to just socket a normal jewel in and go from there.
Touch of Cruelty is "Enemies hindered by you take 10% increased chaos damage". Enemies take increased damage is a more multiplier which will generally beat 30% increased damage on unwaveringly evil.
It's not conditional if you run it alongside aspect of the spider, aspect of the spider hinders everything near you, so it has basically 100% uptime on anything you are standing near (all bosses)
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Posted byShAd0w3d#3022on Apr 13, 2020, 10:10:52 PM
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guys, pardon my noob question, but when he says Aspect of Spider or F&S, what the hell is F&S?
Last edited by Arthursgf#6955 on Apr 13, 2020, 10:36:56 PM
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Posted byArthursgf#6955on Apr 13, 2020, 10:34:43 PM
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ShAd0w3d wrote:
Touch of Cruelty is "Enemies hindered by you take 10% increased chaos damage". Enemies take increased damage is a more multiplier which will generally beat 30% increased damage on unwaveringly evil.
It's not conditional if you run it alongside aspect of the spider, aspect of the spider hinders everything near you, so it has basically 100% uptime on anything you are standing near (all bosses)
Huh, I did not know that, thanks! So to clarify - thats an overall 10% more damage boost then, as its multiplying all damage you are dealing to them by 1.1x?
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Posted byarelil#3889on Apr 13, 2020, 11:04:43 PM
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Arthursgf wrote:
guys, pardon my noob question, but when he says Aspect of Spider or F&S, what the hell is F&S?
flesh & stone, aura that gives you -11% damage taken from ranged attacks and blind around (like a stibnite flask).
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arelil wrote:
Huh, I did not know that, thanks! So to clarify - thats an overall 10% more damage boost then, as its multiplying all damage you are dealing to them by 1.1x?
Well apparently it's not 10% more because it stacks additively with wither and despair, so you'd have to count that first. But if you have A LOT of "increased damage" of various kinds it could potentially beat 30% increased chaos damage from another cluster notable.
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Posted byViktranka#3883on Apr 14, 2020, 12:13:02 AM
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Viktranka wrote:
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arelil wrote:
Huh, I did not know that, thanks! So to clarify - thats an overall 10% more damage boost then, as its multiplying all damage you are dealing to them by 1.1x?
Well apparently it's not 10% more because it stacks additively with wither and despair, so you'd have to count that first. But if you have A LOT of "increased damage" of various kinds it could potentially beat 30% increased chaos damage from another cluster notable.
hrmm, know of any way to test those #'s out in PoB? Not seeing any way to tweak % increased dmg done to enemies, and the node itself doesnt seem to directly impact ED DPS when I pick it up on PoB :S
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Posted byarelil#3889on Apr 14, 2020, 12:20:47 AM
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arelil wrote:
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Viktranka wrote:
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arelil wrote:
Huh, I did not know that, thanks! So to clarify - thats an overall 10% more damage boost then, as its multiplying all damage you are dealing to them by 1.1x?
Well apparently it's not 10% more because it stacks additively with wither and despair, so you'd have to count that first. But if you have A LOT of "increased damage" of various kinds it could potentially beat 30% increased chaos damage from another cluster notable.
hrmm, know of any way to test those #'s out in PoB? Not seeing any way to tweak % increased dmg done to enemies, and the node itself doesnt seem to directly impact ED DPS when I pick it up on PoB :S
You have to check the enemy is hindered condition which is next to the enemy is blindet. To have this checkbox available you have to allocate touch of cruelty.
For me, its only a small damage gain to 30% increased chaos damage, but still worth it.
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Perhaps I'm overlooking something, but trying to craft the 100 RES MATATL boots as listed in the guide. It says 5ex + -- which is doable, but any Two-Toned Boots base with MATATL over the past few days has been like 17 - 20 ex +
Is this normal or am I looking at the wrong shit?
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Posted byTeppyTV#1354on Apr 14, 2020, 3:44:07 AM
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TeppyTV wrote:
Perhaps I'm overlooking something, but trying to craft the 100 RES MATATL boots as listed in the guide. It says 5ex + -- which is doable, but any Two-Toned Boots base with MATATL over the past few days has been like 17 - 20 ex +
Is this normal or am I looking at the wrong shit?
Well, the trade link used to be filled with 5-10c items, for t1 life and free prefix...
I guess prices rise substantially when I put a trade link in the guide, as everyone just uses it and doesn't think much about it. It's easy to follow a link and buy whatever, a bit harder to think about the item a bit for most people apparently ^^'
Looks like you'll have to find an alternative way...
Hint: it's probably this way... Already crafted seems to be the cheapest rn. The (Doom Goad) pair for 4ex as of posting is really good, would buy.
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Posted byDarkxellmc#0807on Apr 14, 2020, 4:12:04 AM
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