[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
Hi guys,
What should I upgrade next, failed with Sirius Awakened 4. Here is my Character, thanks! https://www.pathofexile.com/account/view-profile/netsstea/characters |
|
Hi guys,
What should I upgrade next, failed with Sirius Awakened 4. Here is my Character, thanks! https://www.pathofexile.com/account/view-profile/netsstea/characters Last edited by netsstea#4219 on Apr 5, 2020, 11:46:43 PM
|
|
Is it ever worth trying to slam -chaos res when I get 300+ ES and have a free suffix?
|
|
"I dont know what you are doing or how your gear looks, but I never have this problem. If I see a allies cannot die I pop Vaal Blight and it dies. Only time I die is if im not careful vs slam on Krosis wave 20. |
|
" Without looking I can only guess, but the issue is most likely dodge cap. It’s super important to hit that 75% dodge for attacks and to have high evasion to back you up from there. If you’re not hitting cap, you’re gonna die! |
|
should i slam prefix or suffix on these? |
|
"I would do prefix for a chance at damage over time or spell damage. I got super lucky on mine. |
|
hello everyone =)
well I figured out in POB that having more % chaos damage over time in gloves and amu would be only a smal dps upgrade , that's to push the last little thing we can get from it .... feels not really big the 40% damge on the helm sounds better , isn't it ? well it feels like having a lack of dps anyway done my sirius yesterday but it took really long , blight seems to be useless in this fight since we move a lot so how to get bigger dps ? is a low life build will be more powerfull ? |
|
" I mean, a 6l cane is literally 60c at the moment. If you can't buy that, you're probaly in t1 maps. If you're not in t1 maps, you're doing something very wrong. But for low content like this, a 5l with no empower will be perfectly fine. " I believe I already answered this. Why would you annul this? A bit low on es, but 75+ life is definitely worth it! Just multimod %es and a double resist, and you're good to go! " Well if 30% of damage is taken from ES before life, and we have ~30% of our life+es total worth of es... Well it just so happens that this is the perfect ratio to keep all the benefits from our ES. Plus we get to recover both life and ES at the same time to mitigate hits, free mana costs to reserve all our mana, and 100% es uptime giving us 10% spell dodge. You see the synergy now? ^^ " Yeah, I stopped recommending this setup in the guide for that reason lol. It's better than the bow, but to do it efficiently you really need at LEAST +2 on your chest. For the record, a chest like this usually goes for 1-2 mirrors. You just don't buy it, you craft it. Chances to hit it aren't actually that bad, but it's very RNG reliant, and costs 2-3ex per try... I'd really recommend using mistwall and using arcane swiftness on the tree. Not only does it give 75% spell damage and 13% movement speed, but the 15% elemental avoidance stacks additively with our other avoidance sources. Of course, being block capped is the main thing. Being block capped on a build that already has 30k evasion and 75% dodge is just beyond ridiculous. " Other than leveling up to 97 to pick up the last jewel socket, not really... Really nice gear! Also, why 13% dmg on your belt? Just craft 20 at that point ^^' " I don't like it, but you do what you want. It's viable, just personal preference. I also don't see which bosses move too much for us to blight them. There's phoenix, and that's pretty much it. When you go in melee range of a boss, most of them stop what they are doing and start auto-attacking you. In this state, they will never do their deadliest attacks. Minotaur will not burrow, shaper will not send balls... Of course you have to know which bosses do what for this to be effective. If you stand in front of hydra, you're dead. But even on hydra you kinda want to stay in melee range to go around her efficiently when she does front attacks... So, yeah, idk. I just like blight, and the superior damage feels good. Bane is perfectly viable too. Just don't think because it's ranged it'll give you an edge to "dodge the bosses pattern". Most people who say that end up "dodging" around the arena running around like headless chickens. They get hit by even more deadly shit than if they were melee facetanking. Don't be like that. But if you know what you are doing, having some range and less casting time is always nice! " You can, you'd just have to get rid of dodge. And you'd need to use glancing blows, which still makes you take 50% damage from blocked hits. Dodge is just better, it's 75% chance to not take damage VS 75% chance to take half damage, and it still procs onhit stuff. If you're not feeling tanky, you either have something wrong with your gear, or you're on endgame bosses and still have the life+resistances rare gear you bought in yellow maps. Uniques don't do everything. " I was about to say "idk, gear looks pretty good"... But then I saw that bow. What is this? Get a level 21 ED gem, and recraft a bow. Hell, even cane would probably still be better than this thing. That probably feels really low damage, but at least you know why ^^' Than probably a +1 amy if you can afford it, and a bit more levels (more damage will make you feel a bit more comfortable, you should die less). And save up for empower 4 after. " Yes, and monsters taking increased damage is multiplicative with the damage you deal. Note that in your example, you forgot to take in consideration the base damage. If you have 300% increased and monsters taking 100% base, to effectively deal 10% more damage overall you'll need: - enemies take 10% increased damage - 40% increased damage Not 30%. But the reasoning was correct. In our build, we have ~800% total increased damage and 105% increased enemy damage taken. In this situation, enemies taking 10% increased damage is the same as ~45% increased damage. " Very nice helm. Yeah, flesh and stone instead of spider is a good choice too. 8% less damage, but the blind aura and 11% mitigation at range is really cool. I sometimes swap it in when I really need to be tanky too (deep auls). |
|
it's really difficult to claim that we are " unkillable " feels pretty weak even we dodge a lot I going to reroll to anotyher build and see how I die , the more or less
I had a green nightmare I just removed it it's not worth the cost, yes dodge % but still no DPS Last edited by mitenayo#0161 on Apr 6, 2020, 11:09:50 AM
|
|