[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]

Hello Exiles!

I have a idea...

How about buying a second 6link chest for CWDT setup for mapping, and then swap to the single target (blight) chest when you enter boss room.

i mean delirium 100% in t16 sometimes hurt.

so my question ist, you said that spirit offering is a nice gem for that purpose... do you think this is true? i mean spirit offering only affect our stone golem right?
There have to be a better option like frost wall or something.

someone has a cwdt setup that synergize well with our build?

Thanks

@EdenIsBack
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BobTheSilent wrote:
Hey guys,

My thanks to everyone commenting the building and posting more info about it.

Could anyone explain how does the build reach 75% evasion?
I have played a lot with pob.party with the presented build and my own, but I cannot figure what I am missing.
Note: I have no unique jewel yet, but the Spreading Rot. I suspect it is coming from there.

Thank you in advance for pointing me in the right direction!
<3


Quote:

Reminder on all dodge chance sources for this build:
- (Tree) Accrobatics [30%]
- (Tree) Accrobatics improvement [10%]
- (Tree) Green nightmare and Survivalist [3%]
- (Tree) Freedom of movement [5%] Condition: killed recently
- (Tree) No witnesses [0-19%] Condition: killed recently, elusive effect
- (Pantheon) Soul of Lunaris [5%] Condition: Been hit recently
- (Gear) Hyrri's Ire [10%]
- (Gear) Matatl's Boots [6%]
- (Gear) Abyss jewel of Readiness [2%] Condition: Been hit recently
- (Gear) Quartz flask [10%] Condition: flask active
@EdenIsBack
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ozten wrote:
Am I stupid for putting spider on this belt? Or can I do something cool to make it even more GG? I can craft spider and ress...slam and hope for chaos damage I guess? I dont have any other spot for it atm since im gonna multimod my rings.

vs old one

Yeah that's nasty. I'd craft double resist + spider then slam
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Shuggananas wrote:
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ozten wrote:
Am I stupid for putting spider on this belt? Or can I do something cool to make it even more GG? I can craft spider and ress...slam and hope for chaos damage I guess? I dont have any other spot for it atm since im gonna multimod my rings.

vs old one

Yeah that's nasty. I'd craft double resist + spider then slam


Is it possible to put spider on a quiver? In that case I think I can multimod damage and double res on belt? And have spider on quiver instead?

How to proceed with this amulet? should I slam it?
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ozten wrote:
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Shuggananas wrote:
"
ozten wrote:
Am I stupid for putting spider on this belt? Or can I do something cool to make it even more GG? I can craft spider and ress...slam and hope for chaos damage I guess? I dont have any other spot for it atm since im gonna multimod my rings.

vs old one

Yeah that's nasty. I'd craft double resist + spider then slam


Is it possible to put spider on a quiver? In that case I think I can multimod damage and double res on belt? And have spider on quiver instead?

You can but you'll probably have to replace that quiver
Also the damage roll on belts is meh imo.
And hunter quiver can roll double DoT
Hello, I just took this build to a 100% delirious Guardian Map, and if someone is wondering how it can perform on the hardest aspects ofthe game, here is the video:
https://www.youtube.com/watch?v=2MgUA3--VCA

I would say damage is quite good, its good enough to onetap maps in normal T16 maps, does take a while to kill mobs in 100% delirious but i would guess most builds do.
It has a lot of dodge and evasion which allows us to facetank a lot while killing bosses, overall I'm quite pleased, this is the farthest I took any ED build in my PoE experience, and I don't regret a bit of it :D

The damage can still be improved by using awakened support gems or malevolence watcher's eye, among other things.
True, forgot about double dot. Probably better.
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freddirty wrote:
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Darkxellmc wrote:
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Shuggananas wrote:
I wonder if we could use a summon to apply the cull. I have an extra socket free in my hyrri's that I currently use for portal, but we could use a golem or some shit maybe.


Golems kinda die all the time tbh. Stone golem somewhat stays alive, a bit... Not reliable enough imo.
Also, the glove mod doesn't affect summons.

I mean worst case scenario, just use flame dash?
ALso, gloves enchant (non minion ones) proc it. Get. Spite. enchant. It's really really good. 3sec chills everything when you get hit once every 5 seconds, apply cull.
Easy to just skip it, but it's actually really nice to have.


Hm very nice idea, I'll do some normal lab speedruns to have it on my gloves and give it a try.
Thanks!


OK I did four speedruns with twice enchanted and successfully get the enchant on the glove.
Started to analyze the situation (record video and analyze it after) and I can confirm it is not worth to use for mapping and those bosses which have ES. (looks like hitting boss with ES with ED under 10% health does not cause instant death)
So I think not worth to go for culling+cDOT gloves, because it is very rarely available on the market with high life or cost is insanely high.

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