[3.8] Demi's Infinite Tinkerer, the Lightning Trap Saboteur (EVERYTHING/BUDGET VIABLE)

I am happy with this tho
Last edited by ratmanaus on Apr 24, 2019, 4:14:10 AM
What about switching controlled destruction to concentrated in 6 link?
Is critical strike chance with lightning skills worth getting as a slightly cheaper jewel option along with life % and global crit multi?
Last edited by ratmanaus on Apr 29, 2019, 7:14:27 PM
Farming all content in the game comfortably, except Uber Elder which is still kind of dangerous because everything one-shots you (managed to kill him before getting the corrupted tinkerskin. It was my first uber elder kill ever). Thanks to the recent and multiple buffs to Lightning Trap, the build feels very smooth, is easy to level up and transitions well into late game.

My tweaks :

- Arctic Armour instead of Herald of Ice for more phys reduction (I have cold damage on a ring to shatter)
- Chaos Golem instead of Ice Golem for the same reason
- I only use flame dash as a movement skill, since I believe having a quicksilver flask of adrenaline is enough and you won't have much attack speed in this build
- Tree : some more trap nodes in the tree (expeditious munitions and hasty reconstruction), as well as alchemist for the quality of life, and finally crackling speed. I took that instead of frenzy charges and jewels to save some money (I'm lvl 93 and still have a 30 str node, yikes).
- No immortal call : having enfeeble proc all the time thanks to a low lvl CWDT and keeping your distances with dangerous mobs seems to make it for me. AOE blind + decent evasion + Acro + Phase Acro + Enfeeble are really good at keeping you alive. I rarely die on 5.2k life

Here's my gear (7 ex-ish budget) :




Tree :

Last edited by Fyodab on Apr 30, 2019, 2:43:06 PM
Why frenzy charge instead of power charge on the tree?
"
xturin wrote:
Why frenzy charge instead of power charge on the tree?


why not both
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A couple questions if any higher end game saboteurs are free to answer.

How is the clear for end game heavy sextanted maps? Will lightning trap still suffice or do you have to swap to a different setup? Has anyone tried chain over pierce? EK setup started to use chain over pierce for better clear, especially for indoor maps like toxic sewer.

On that note, what is the best setup for end game? I have tried many variations;
- purifying flame miner (it looks good for end game, shit for leveling before you get those aoe stuff).
- Fireball miner stacking rolling flames x2 (same with purifying flame)
- gc miner (bleh, clear is really slow with this one)

- arc trapper (lightning trap is actually better than arc trap now)
- arc miner (very good dps wise but clear is sloooow)

Also, ES/CI? Life based with acro/phase acro (with tinker skin and like less than 100% inc life our hp is shit)

Hybrid?

MOM? Probably the cheapest and lowest dps

MOM & EB? build it like soulrend trickster, put spider aspect?

Thanks in advance for the replies!
discord id: dejuvenate#5828
Guides
[3.13 Ritual] Flameslinger - https://www.pathofexile.com/forum/view-thread/3009295
[3.5 Betrayal] Brutus AW Chieftain - https://www.pathofexile.com/forum/view-thread/2320224
[3.4 Delve] Toxic Rain - https://www.pathofexile.com/forum/view-thread/2207700
Last edited by dejuvenate on May 1, 2019, 10:32:19 AM
Anyone can help me iam to weakness all mobs kill me so easy, this is my gear:
Spoiler
this is my skill tree https://pastebin.com/LvCqBCFQ i upgrade in ascendancy PERFECT CRIME, CHAIN REACTION


Last edited by StarDustVendeta on May 3, 2019, 8:48:02 PM
"
Anyone can help me iam to weakness all mobs kill me so easy, this is my gear:


Well first of all, you're missing the tinkerskin...

Your rings, belt and shield don't have much life, your boots don't even have any. Until you get more life and complete your last 2 labs for the regen of pyromaniac and the aoe blind of born in the shadows, you will be very vulnerable and will either die a lot or have to play too carefully to be effective.
This is really good for wide, open maps like strand, beach and lava lake. But it is horrible for narrow layout like toxic sewer and delve.

Has anyone tried using
Spark - trap support - cluster trap - lightning pen - pierce - faster proj?

Also path down the left side of scion to grab duration cluster.

Has anyone tried this? My trapper is really low lvl atm and wanna see the viability of trapper for flashback race.
discord id: dejuvenate#5828
Guides
[3.13 Ritual] Flameslinger - https://www.pathofexile.com/forum/view-thread/3009295
[3.5 Betrayal] Brutus AW Chieftain - https://www.pathofexile.com/forum/view-thread/2320224
[3.4 Delve] Toxic Rain - https://www.pathofexile.com/forum/view-thread/2207700

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