Path of Nerfs
I really don't care about anything but the experience nerfs. I am currently on Xbox One and working towards level 95. I think that it is unfair that regular players are going to have to take forever to get to level 100 just because of a few aggressively good players.
We already have to deal with constant disconnects and lag problems that slowed us down and now this. Last edited by Bethicus73#1449 on Dec 5, 2017, 12:29:04 AM
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The devs arw forgeting not all of us are nolifers: lvl 100 in 3 days . Stop using those players as a way to balance the game
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If everything overpowered is nerfed then what will there be left to play for? I have never had a pair of acuitys and I was looking forwards to the day that I would own a pair, either by skill or through trading. Now, that dream is gone. Not to mention all those poor souls out there who lost a significant investment...
One of the reasons Diablo 2 was so popular is that there was an underlying layer of concrete to the game - sure they made a LOT of changes, yet a WINDFORCE was always a windforce, you could feel good about putting the time and effort into the game because you knew that you would be rewarded. Instead of nerfing acuitys why not make them more rare? Takes 60 runs to get them now, make it 180 runs. Don't be scared of overpowered items. And why so much constant balance and adjustments that result in nerfing stuff? Why can't you find a good formula for the game and build on it? EVERY single league there are these OP items that have to be nerfed *reach of the council* - why not have more OPEN BETA? Seems like a cash grab in the end.... $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 🐢
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So with this new despair gem and it replacing the vulnerability gem and witchfire brew in 3.1, does this mean that corrupted curse on hit gloves that provide vulnerability will also been changed to this new despair gem when the update goes live?
Last edited by GrandMasterShadow#5178 on Dec 5, 2017, 12:33:51 AM
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I don't mind the nerfs, but nerfing exp honestly ruins the game. I don't mind grinding, but leveling to 100 already feels like slave labour and I never bother. These nerf to the exp required now further disincentivizes me to continue playing for a longer time as it takes longer to see a return on the investments I put in on a character.
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" This is a buff. Seriously.. so misplaced in a list of nerfs. Saydhe thanks you. :) |
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"A majority of players don't make it past lvl 90, let's make it even MORE difficult to have a feeling of completion with a character!".
Fuck off, GGG. It's bad enough managing sloppily designed inventory system, now you add onto that extra hundreds of hours of grinding? [Removed by Support] Last edited by Patrick_GGG#0000 on Dec 5, 2017, 1:34:05 AM
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" Not everyone plays the same you play. I'm sure GGG has more data than whatever data you based your assumptions on. I still think with these nerfs, slayer still remains as the best leeching class. But this time around you dont need just 1-2 nodes to make it Online, it requires gear/level/nodes to make it work. Im all up for this, GGG has the data for majority of users. Maybe you're one of those people who is targeted for this nerf, and now complain because you're comfort zone is modified. |
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the exp nerf is the tax bill of 2017. reward the few complainers at the expense of the overwhelming majority. i ve been stuck at 96 for 3-4 months i think. i hit it some time before 3.0. now there is even less reason to try to advance. some garbage is going to lag and this fireblob will appear near me and explode me to death anyways before i even realize it is there.
if you all are so fixated on making it mroe difficult to play for the casual crowd the least you could do to balance things out is to remove some of those 1-hit kill things that assure us not ever getting into max levels anyways. Shitysushi - Arrow shooting build.
Sendeliriante - hollow palmer |
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Good job on Despair / Vulnerability thing.
However I am quite decently dissapointed about the HEAVILY REQUESTED nerf to a slayer. I wonder who had such complexes to even worry about slayer being too good at life leaching.. Why did you took so much out of the Brutal Fervor so that Slayer is now in need of Vaal Pact..Slayer in need of Vaal Pact.. This is so goddamn weird. When you slap Vaal Pact on slayer it still gets some nice numbers, but you just HAVE to have the goddamn VP. I would say that it's just stupid. Every class can now have same leech as slayer. Why would you even pick the class? Cull? Berserker provides more damage and one hell of a more leech. Damn I would rather play Scion now than slayer. That's just utterly FeelsBadMan Last edited by Heptonius#5436 on Dec 5, 2017, 12:52:53 AM
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