Path of Nerfs

Well I guess the Fun Police paid GGG a visit recently...
Hey Chris Wilson, can we have a video of you killing Shaper and Uber atziri? I'm guessing you haven't even bothered to try and if you did try, you failed. Make a video and prove me wrong before you talk about balance. Bet you wont because you can't.
Saved
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OneLameDad wrote:
You missed Cloaked in Savagery.. Every single player not doing slayer was doing Berserker..


Instant leech is required for survival for many builds. Flicker will be impossible now.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
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Innomen wrote:
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grepman wrote:
there are ton of arcade-like modern arpgs.


Except that's not what I asked for. Also Arcade/RPG pick one.
diablo 2 wasnt a casual game. vanilla d2, that is. so why is that you want a casual game like a game that has been known for grinding ? it doesnt make any sense.

I mean, d2 pre iron maiden removal, hephasto castration, etc.

and ff materia criteria is hilarious since its one of the poe signature features

[Removed by Support]
Last edited by Blank_GGG#0000 on Dec 4, 2017, 10:42:17 PM
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Last edited by Karpola#7643 on Jul 3, 2019, 3:22:06 PM
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Innomen wrote:
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grepman wrote:
[Removed by Support]


Thanks for the backhanded compliment. I'm sorry my command of the language and various concepts offends/confuses you.

I'm not saying I'm better than you because of it, I'm just saying I'm correct here and you're not.
YOU SLAPPED HIM IN THE FACE AND SHOWED RESPECT AT THE SAME TIME!
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grepman wrote:
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sehrverrueckt wrote:
Not to mention that casual players make up at least 90% of the player base of any online game regardless of how "niche" it might be. Catering to the largest population of players makes them more money. Which is why this game exists. It's how every company makes business decisions, pissing off the elite players(to avoid using the term Hardcore, since that has a different meaning in this game), who likely make up less than 10% of the player base, is a negligible loss.
you got links to back up those numbers ?
90% of players in a game like eve are casuals ?


Nope, that was an approximation and and assumption based on Path of Exile's popularity, one I deem reasonable. Also there has never been a game made by a professional studio that wasn't made for the purpose of generating profits, even Eve (or w/e). If money is being put into the game, it is making somebody money somewhere, somehow.
Press "f" to pay respect to Atziri's Acuity price.
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ectoplasmaticgoo wrote:
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Chris wrote:


  • 95 to 96: 6.5% more experience needed
  • 96 to 97: 11.5% more experience needed
  • 97 to 98: 18.7% more experience needed
  • 98 to 99: 28.25% more experience needed
  • 99 to 100: 40% more experience needed



No idea what you are smoking, but can I have some?
I have 700+ hours in PoE and 0 100 lvl chars. Heck, 0 95 lvl ones. It was already hard enough to reach 100, this change isn't needed.


My friend has 5000 hours in poe, his highest level is 93, your point?
Well, I expected there to be a huge nerf to ele conversion. That didn't happen, so I guess I'm happy,

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