Path of Nerfs

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Give casuals what they want, and we can all play how we like. Give “hardcore” gamers what they want and only they can play how they like.
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I think those changes look really good! It is tough but it is a good call to nerf overpowered skills - as opposed to buffing every other skill that is balanced. It is the right thing for the game in the long run.

Stay strong Chris and the PoE team!!! You put so much LOVE into the game and it SHOWS!!!!!!!!!!! Look forward to the patch notes tomorrow!!!!! :) :) :) :) :)
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Last edited by korppi1#0037 on Jun 21, 2018, 5:04:25 PM
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zivbabs wrote:
I don't understand why people say they are casual and then complain about not being able to get lvl 100 now. The point of lvl 100 is proving you're not casual. There is almost no actual benefits considering the extra skillpoints. Lvl 100 should be for the 1% so this balance change is absolutely spot on. If you can't invest the time, too sad lvl 100 is not for you then. Casual forum ragers at it's best here wanting everything in the game to be designed specifically for them, i want something for me too, and i think this is a great change.


It's already for the 1% players .. I have never thought of going pass 94 because I felt it's time consuming for nothing .. and now they pushed it even more? like hell that's not encourging at all .. maybe if you added a real thing you benefit from hitting 100 then yeah you can push it .. but not like this
MoM - Nerft
VP - Nerft
Slayer Leech - Nerft
Elite ring that perhaps 0.01% of the nolife grinders will ever see - check.
Elite wand that only 0.01 of the nolife grinders will ever see - check.


So... what kind of buffs can compensate with these changes? The nerfs stomp the snot out of 'casuals' (real people with real lives) and these uniques only those whose standard currency is Mirrors will ever touch?
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
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Innomen wrote:
I'm saying what everyone else said, nerf and flatten monster damage, or buff junk uniques. nerfing 99% of players because of 0.01% of players is simply foolish from an enjoyment perspective though of course that's not GGG's goal, profit is. (Which again you should be opposed to as a marxist.)


You're being ridiculous now. If you don't see how nerfing some skills to oblivion without nerfing skills that are more powerful even before these nerfs affects build diversity and therefore takes away "fun" from a game which best selling point IS build diversity i don't know how to even speak to you.
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xGarysx wrote:
Im honlestly regreating buy a few points yesterday, i mean why the fuck do u want to stop the bast majority of players to ever reach 100? not all have the time play 18 fuking hours a day to reach 100 "faster", that xp nerf is just awfull, the most people in the forum just dislike the nerf, where are you looking at? come on get some common sense over there.


Because getting 100 in under 10 days in a 3-4 month league was a joke.

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100% Ethical, most of the time.
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Not to mention that casual players make up at least 90% of the player base of any online game regardless of how "niche" it might be. Catering to the largest population of players makes them more money. Which is why this game exists. It's how every company makes business decisions, pissing off the elite players(to avoid using the term Hardcore, since that has a different meaning in this game), who likely make up less than 10% of the player base, is a negligible loss.
Nice, love all of it. So many tears, keep the nerfs coming please!
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LaiTash wrote:
If you don't see how nerfing some skills to oblivion without nerfing skills that are more powerful even before these nerfs affects build diversity and therefore takes away "fun" from a game which best selling point IS build diversity i don't know how to even speak to you.

You can't. I made the mistake of engaging. Don't.

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