Path of Nerfs
" I would never have guessed... (original post quotes in spoilers) Vaal Pact
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" This was bound to happen eventually. Personally, I would've been okay with just changing to include something like "Life is leeched at half the amount" or something. This works too, but it breaks my fun CWDT builds. Honestly though, how about buffing other forms of life recovery if this is so meta distorting? It'd be nice to have a lower barrier of entry for viable life regen or life flasks that restore X% of max health over Y seconds or something to make them more relevant in late game. Mind Over Matter
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" The whole point of MoM is a massive mana pool. I've only ever used MoM on 1 or 2 characters, but those characters needed every bit of that mana bonus, especially at lower levels. This was undeserved imo. Vulnerability Changes
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" I actually like this change. It was silly that Vulnerability was an intelligence gem when its effects are oriented towards strength characters. Barrage Helm Enchants
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" All this will really do is make certain expensive helms even more expensive. Seems like a dumb change just to screw over wanders. If you want other viable single target options, how about buffing some of the other single-target wand skills or adding new single-target skills for wanders? Rise of the Phoenix
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" RofP is not used outside of RF builds, so I guess it'll join the rapidly growing list of uniques that have been neutered because they were used by meta builds. Completely unnecessary. Level Experience Changes
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" This is stupid. Personally, I would've liked to get a character to 100, but the xp requirement was already excessively high. This puts it halfway across the galaxy. Honestly, I'm tired of seeing this game being balanced around the top 1% of players. The professional streamers and neckbeard basement dwellers that make up that range will always find a way to blow through the game content as if it were nothing, so it's idiotic to structure game balance around them while alienating and frustrating the other 99% of your playerbase. I understand wanting to make a game challenging and having beating its content feel meaningful, but like all things, there's a point where it gets too much. At this rate, Chris is pulling a George Lucas, bringing to life an amazing creation and then ruining it. Now that I'm in a more financially stable situation, I was planning on buying my first supporter pack, but with the way things have been going from the clearly rushed and unfinished Fall of Oriath and the terrible game balancing, I think I'll abstain for now. Thanks for reading if you made it this far! ^.^ Last edited by Soulcommando on Dec 4, 2017, 8:42:17 PM
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" I don't get the XP nerf either. First of all, most people don't even reach level 95. Hence I guess only touching XP from 95 to 100. However, second, those that do hit 95 and level to 100 play too much, literally. How many people hit 100 in the last two 10-day races? Not many. What's more, how much did those that hit 100 have to play over the course of the 10 days, especially those that did HCSSF? Seriously, some played 24+ hours straight, logged out for a few hours, and then came back and did it again. And GGG's perspective is that these players hit 100 to fast? Whatever, I guess. But all the nerfs will do is cause these players to take on 1 or 2 more 24 hour stints, cutting down their rest time. Last edited by Galtrovan on Dec 4, 2017, 8:44:31 PM
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Brutally awesome! The background for the site is basically this thread right now lmao...
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" [Removed by Support] blatantly broken mechanics like instant leech allowing endgame facerolling completely wrecks the ingame economy, and pretty much disqualifies all but a very narrow set of builds from competing in temp leagues, races, etc. Reigning in the extreme BS like this will allow GGG to nerf spike damage and make other functional buffs to players - which we're already seeing via volatile and reflect changes. [Removed by Support] Last edited by Blank_GGG on Dec 4, 2017, 10:06:56 PM
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" If you have to dodge attacks you dont know how to play the game, mister. I just kek at those changes. After all this time there is nothing that GGG could pull off that could amaze me with its stupidity. | |
" LOL, you must be new here. Fairgraves was a slave trafficker specialized in the kidnapping and transport of children. He was not "a good man".
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Maybe add some lv90+ map? why the hell max level map is 84 if the Char cap is 100?
That's dont have any sense, if "safe zone" for dont get xp penality for lv.80+ char is 8lvs and Char Cap is 100, u have to provide at least 1 lv 91 map... | |
" And the amount of suckupary is far worse...people pointing out that instant leech was the go-to because anything and everything one-shotting late game is BS isn't "whining", acting like it's a smart move with how little damage mitigation the game has is being stupidly oblivious. You're not getting any cookies from GGG, so stop. |
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" Literally 2 examples of those kinds of changes in the post you quoted. Yeah, players are obviously weaker than ever, which is why they're clearing content 10x as fast as they used to. lmfao | |
I was good with this list until...
" So you talk to all the top racers......the .01%'ers, and base your xp nerf AGAIN off those folks??? [Removed by Support] 17/04/2021 https://www.pathofexile.com/forum/view-thread/3082616/page/1 "We tell people that Path of Exile league starts are a fair playing field for everyone, and we need to actually make sure that is the reality." A BLATANT LIE by the HMFIIC. Perhaps GGG should consider a leadership change. Last edited by Patrick_GGG on Dec 4, 2017, 11:26:09 PM
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