Path of Nerfs

Dear GGG, I must say, overall these nerfs look quite fair, don't let all the hate get to you.
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LeetbakaDX wrote:
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Odds_ wrote:
The amount of childish whining in here is totally unbelievable.

All the changes sound great. I can't wait.


And the amount of suckupary is far worse...people pointing out that instant leech was the go-to because anything and everything one-shotting late game is BS isn't "whining", acting like it's a smart move with how little damage mitigation the game has is being stupidly oblivious.

You're not getting any cookies from GGG, so stop.


You make it sound like you have to "have" instant leech to have a viable character, you dont, ive had plenty of builds that dont need it. Sounds like its time for you to get better at the game, good thing GGG decided to uproot you from your meta hole since you cant do it on your own.
wow, screw this shit, what a constant joke this game has become. wish some good game designers would take over.
IGN:Axe_Crazy
After many years of nerfs there are always people crying.

GGG will systematicaly nerf meta , so stop crying and adapt yourself!!!
I don't understand why people say they are casual and then complain about not being able to get lvl 100 now. The point of lvl 100 is proving you're not casual. There is almost no actual benefits considering the extra skillpoints. Lvl 100 should be for the 1% so this balance change is absolutely spot on. If you can't invest the time, too sad lvl 100 is not for you then. Casual forum ragers at it's best here wanting everything in the game to be designed specifically for them, i want something for me too, and i think this is a great change.
Last edited by zivbabs#3887 on Dec 4, 2017, 8:55:19 PM
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hazley wrote:
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luke6666sama wrote:
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MFJones wrote:
My concerns are continuosly being buried by people who have $0 - $50 supporter packs and highest characters at level 90 who have only been playing for ~2years so i will have to repost. I WANT AN ANSWER GGG.

chris why do you keep nerfing things? do you just want us to play vanilla sunder builds for the rest of our lives? seems like such a waste considering how much potential the game has for more creative builds. CAN WE HAVE CAST ON CRIT BACK ALREADY? why does it matter if certain builds are OP in a game that is mostly just gonna be played as single player or co-op anyway?? It's not like PVP is a real thing, nobody cares!

Meanwhile we still have builds like traps and mine builds running rampant and one shotting end-game content like atziri, shaper, and uber izario. how is this fair??? i've been supporting this game since closed beta (look at my supporter packs) and i only end up playing less and less patch after patch simply because there just aren't enough fun builds for me to try anymore

why???? back then when i played HC i would roll 10-15 builds each league. now i can barely justifying rerolling more than 1 character because nothing interests me anymore. your NEW content is made obsolete becausee you're changing and forcing the meta too much. you guys need to relax on the nerfing. this game should allow players the freedom to play and create what they want. PLUS, most of these things being nerfed are mostly high-end stuff that majority of players won't be able to achieve anyway, or takes a lot of time/currency investment in order to achieve. I understand nerfing broken and cheap builds but nerfing items like acuity or old builds like CoC just doesnt make any sense to me when there are builds that currently exist that take low currency and time investment to achieve power levels even higher than old CoC (eg. GC mines).

im sorry but if this continues i dont think i can continue to support this game. I am at a point where i am starting to regret the thousands of dollars $$$ i've thrown at you guys because the game just isnt as fun anymore.

P.S. i am fine with the exp nerf, never cared about 100 and 100 should have never been so easy anyways



I would like to hear an answer from GGG for this post as well, since my line of tought is the same.



GGG can we get an answer for this?


MFJones, well put.
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Dark Pact
Dark Pact cast using your life no longer has bonus radius, and the damage bonus has been reduced from 95% more damage with hits and ailments when using your life to 76% more damage.

Own-life-spending Dark Pact builds were dealing too much damage over too large an area, granting an already very defensive build very high clear speeds.


RIP DP Totem builds.
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Odds_ wrote:


lmfao, the only people upset about these changes are terrible softcore players who've never hit 90 in less than 6 months, and been carried by instant leech for 5 years and have no idea how to actually play the game.

I'm sorry that you'll have to dodge an occasional attack instead of holding right click in dried lake for the rest of your life.


[Removed by Support]

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Joined: Jan 5, 2016


you don't even know this game.
MFJonesHC
Last edited by Blank_GGG#0000 on Dec 4, 2017, 9:03:08 PM
hmm looks fine to me, more curios about the actual patch notes coming out tomorrow.
wait wha...
I don't write much on these boards, but I feel I have to. That nerf bat just killed my ranger. I use Queen of the Forest, I use Doomfletch Prism, I use Witchmothers Brew, which includes Vulnerability, I also use Barrage. It's like you looked at the Ranger guide I was following (https://www.pathofexile.com/forum/view-thread/1041989) and just strapped a nuke to it.

Hell, I haven't even beaten Uber Lab on her yet. Was still working on it. Now it's pointless to continue. =(((((((((

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