Energy Shield and Life
I like these changes, but I think there's still a big problem with ES and I'm not sure exactly the way they can address it. This is because this problem is an extension of the core "problem" in POE overall. Right now, and conceivably after these changes as well, you are strongly incentivized to pick life or ES and go all-in on it. ES is a nearly pointless stat AS ES. You either use it as your health pool(CI or LL), or it's completely irrelevant. Nobody takes Melding for melding. They either ignore half of what it gives or use an Energy From Within.
Shadow and Templar specifically were designed with the idea of using both health and ES as defensive tools. But (almost) nobody does. They pick one, use effectively only that, and completely ignore the other. Because the things allowing you to use ES as a relevant stat(Ghost Reaver and Zealots Oath) stop health from being a relevant stat. Whether you're based around leech or regen you can only have it impact health or ES, which cuts off the legs of the other in a practical sense. |
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This sound amazing.
Thank you guys, for your work. Now I just waiting for betta-test to start. Interesting mechanics enthusiast.
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" There is a very small buff to life, via crafting mods, but not enough IMO. Even a 1-2% buff to some (or all) life nodes would go a long way. | |
" This IGN gubert
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Good job, let's make it hardcore.
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" Where did you see that? My interpretation is that that prefix which adds life can't be crafted together with the +life prefix if it is already on that item IGN gubert
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" Its not about making everyone the same. Its about the content of the game, and making balances to mechanics to not make playing the game trivial. | |
I'm starting to think if the GGG should not made another game called PoE II, instead of change "drastically" the same game we are playing since 2012.
The Actual PoE could have its end in 2.6.x version for those who want to play this version. Only maintanence should be made. The 3.0 version could be another PoE game, considering that all will change including the start point of the history. |
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All I am seeing in the comments is "I can't play the game unless I'm using straight cookie cutter methods like poison and ES." Everyone acts surprised, I figured this was something that was knowingly coming and I welcome the changes personally.
I've hardly touched either in the past few leagues just because of how boring they seem, it takes very little skill as mentioned here. Learn to adapt, improve and git gud. Last edited by DaMasteRyu on May 18, 2017, 12:22:52 PM
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" It has to do with powercreep, if they just straight up buffed life then in a few leagues things get more and more outta hand, then to deal with this they have to make things hit even harder making 1 shot mechanics more main stream. |
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