What We're Working On

PLEASE MAKE IT POSSIBLE TO SELL BEASTS ON ASYNC TRADE!!!!! GIVE EINHAR SOME LOVE
Assuming reworks are on the way and maybe someone else mentioned it, there were heavy lag issues with EU servers(Frankfurt ,Paris & Milan) this afternoon,which were kinda scary for HC :D
Besides that great league so far (i kept farming Elreon to get -mana prefix and apparently its a map boss recipe now xD) .
Ailith fortress encounters haven't been that difficult. We're making it easier?
Gonna need a what we're working on pt. 2 cause that ain't it chief
Please fix the infinite shader loading / excessively long load screen times.
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Ailith fortress encounters haven't been that difficult. We're making it easier?



We want the blight-like elements (Ailith's hp bar) gone, not to make it easier.
"Smoothest launches ever" yet I and thousands of other players have been disconnecting up to 6 times per map (it would be more if it could be) when having to go anywhere near a breach to complete a map, I've had to rebuy countless maps for atlas completion, and on day 4 have still not fully completed the atlas in 2 days and 6 hours of play time. I would normally be 4 voidstones deep farming t16.5/t17 content by now but the only time my ping is not ramping up to 10k+ is in my hideout or when there's no breaches in my vicinity in a map, but with this league mechanic being in every map, some are essentially just a rng "throw your head against the wall" test to see if you can run past the breach to the boss without d/c. At least give us the option to disable the breach content so we can still play the game til a fix is determined.

TL;DR game is unplayable in current state for a lot of players so please add a toggle to remove breach content from maps til a fix is made to keep the affected portion of players from getting d/c'd constantly
rue is a cat
Replace the ailith event with stable breaches, stable breaches are fun and the hive is not. Hive fortresses need their escape sequence cut way shorter, consider giving 4 exits to find instead of only one, or have ailith portal you out its not like maze mechanics are something people enjoy in poe.
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RaltSh#1803 wrote:
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Ailith fortress encounters haven't been that difficult. We're making it easier?
We want the blight-like elements (Ailith's hp bar) gone, not to make it easier.

How exactly does that not make it easier?

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