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Thanks for this !
Please make the text that shows how much blood you got after an encounter much bigger and stay like 1/2 second more <3
"smoothest launches ever" 10k ping all day since day 1 in são paulo and 10 fps with the new breach xdd
Last edited by John_Reborn#0724 on Nov 3, 2025, 7:59:24 PM
I really would love to see a button that clears all of the breach fortress walls that you can trigger at the center, before you activate it, so you don't have to run around like an eraser. It's a really boring mechanic: we can kill things easily across our whole screen, but the flame only clears 10% of it.
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"All that fancy sword swinging when all you need is one good stab."
It's been how many years now since players are the beta testers and they have almost non-existent QA. I have lost count.

Almost every single league balance issue can be solved by having someone competent play through the content for like 2-3days.

I guess GGG's excuse is, we need to import more talent because we can't find QA in NZ.
Fix the stupid shader issue you created with 3.27.....
Shaders keep loading and from 1-2s in 3.26, you have to wait 1-2 min in 3.27 to load in towns and HO....
"
Fix the stupid shader issue you created with 3.27.....
Shaders keep loading and from 1-2s in 3.26, you have to wait 1-2 min in 3.27 to load in towns and HO....


Yep +1

No clue why they keep ignoring it and pretending it doesn't exist, shaders are totally bugged this patch and can't load properly at all. The game keeps re-loading them every zone as if you're seeing everything for the first time. Its unplayable.
Ailith doesn't need to be killable. Just let us fight the monsters.
please add the ability for itemised beasts to be put in the new merchant store :)

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