The Third Edict: What We're Working On
" The patch is not live yet. It will be released towards the end of the week, as stated in the post. |
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The performance issues are so bad, like whenever theres an overrun abyss map the game crashes most of the time, im sure im not the only one, and I have a good PC, so maybe look into that
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Lightning Warp is also bugged (on console).
Rarely works on cullable enemies, works fine on Ball Lightning though. |
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" did the same it is beyond me how the devs are unable to see that performance is one of poe 2's MAIN problems they should also design league features with that in mind - which they clearly did not do with this s***show. just bad game design from the core. sorry! |
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Abyssal specters and the nerf to abbysal event early game is a very very welcoming change!
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" No Problem, the Minion Nerv ist on the way!!! Last edited by errorJPEG#3944 on Sep 3, 2025, 2:53:07 AM
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Nobody is talking about tame beast not working on any new act 4 beasts? introduced last big patch and already forgotten? makes me sad i wanted too tame a big elephant turtle
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I lowkey hate the mana donut change, now i dont know how it feels in game, but just the fact that it deals phys dmg now AND that i cant call it mana donut anymore sucks :(
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" Please, reconsider this. It was extremely fun to find those things and make build around it. And was it really to big of a power level? around 200 spirit for the 2 auras for example from interlude 2 with specters. This wont even go on full release if you dont want too, as you can decide not to spawn those when interludes are gone. You could just let it in and let time to check how it really affects build diversity. Also imagine what build diversity and posibilities we could have if there is specific monsters that can be hunt for specific buffs that allow certan builds. Again, please reconsider. |
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Please look into the massively increased load times and general performance this patch. You advertised that both of this have improved but they seem to have become the worst it has ever been.
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