69 eaters ssf no melding edit: 84 eaters now
"It is not about making the game easier. It isn't about me getting better and playing smarter either. It is about balancing the game and its game modes appropriately for both trade and solo players alike. SSF in its current form is outdated, neglected and deserves to be looked at again. Especially when other games do it significantly better. |
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" https://dictionary.cambridge.org/dictionary/english/single-player You're right that SSF was introduced as a formalized challenge mode, originally meant to support players who were already doing self-imposed no-trade runs. It wasn’t specifically created as a traditional “single-player mode.” However, in practice, SSF functions as exactly that, a single-player experience. There’s no trading, no grouping, no interaction with other players. Everything is done solo, and your progress depends entirely on what you can find or craft yourself. What makes it more difficult is that it uses the same game balance as the trade league, which is designed around access to a player-driven economy. So while SSF might not be officially labeled as single-player, it effectively is, just with the added challenge of playing alone in a system balanced for multiplayer and trade. Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
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" it's not outdated, if anything ssf has gotten remarkably easier over time. it's a YOU problem |
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" Unless you use your intelligence to hack GGG and increase drop rates for boss specific drops for an item that you want, there's literally nothing that can be done in SSF. Unless you're saying to only play easy to acquire builds, which then makes chase loot pointless, which in turn makes the whole game pointless after you beat ubers, which is alredy kinda easy. Ruthless should be [Removed by Support]. Last edited by AdRonZh3Ro#4713 on Aug 16, 2025, 11:51:19 AM
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Yeah please make it like Last Epoch so I can be done with the next league in 2 days.
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"Bold statement coming from someone who doesn't even play SSF themselves. I have no personal issues with SSF, I'm giving feedback on the game mode as a whole in comparison to then and now, other games and that GGG can afford to look at it again. No first iteration is perfect, ever. |
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"You know accessibility and QoL tailored towards a better single player experience, which is what SSF ultimately is, doesn't necessarily mean easy mode or fast-track progression, right? Last edited by Celestriad#0304 on Aug 16, 2025, 1:05:50 PM
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" But it is exactly that. They only additional difficulty of SSF is the lack of targeted loot. If you remove that, you have easymode, just like LE difficulty is a joke. btw just because you think the definition of SSF is "outdated", doesn't make it so. And even if 3 people come here and cry "yeah, thats right" won't change that. SSF is bragging rights, nothing more. Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5 |
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" when i play ssf it's not for bragging rights, it's generally more fun than trade league and i don't have to deal with people |
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