3.19.1 Patch Notes Preview

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Rare monsters that do not drop loot are now limited to 2 Archnemesis modifiers.


All rares now limited to 2 Archnemesis modifiers LULW
Why are rares that drop nothing a thing at all?
Fixing MF culling I'm sure isn't an easy task to figure out.

Also. What's wrong with AN? It's honestly pretty fantastic right now.
So basically nothing?
Bare minimum changes to arch nem, a system which the majority of your player base doesn't want.

An unspecified 'buff' to scourge currency? So it could go from 10% chance to succeed to 15%, when it was 50% before? Why not jut say you reverted the nerfs. Like others ran into the ground weeks ago, this is basically anchoring. You nerfed something greatly (without telling anyone) then are buffing it from its nerfed state, but no way you guys are returning it to its previous values.

The rest seems tone deaf. No basic loot changes. No increase in player power.

Dead league will remain dead.
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Darklurker25 wrote:
UHM Stop pandering to reddit and slow the game down pls. People should not be killing all uber bosses on day 2 of the league


Then stop playing the game for 24hrs a day? Lmao
The Life of Beyond Bosses has been lowered by roughly 5%; lol it will not take 2 min but 1min50 to kill this HP BAG,
About Archnemesis, Just Delete executioneer, assassin, herald minion, temporal bubble, crystalskin, etc
Give us more juice in Harvest
Last edited by kuroineko666 on Sep 6, 2022, 9:49:21 PM
"Rock formations in the Lake of Kalandra now block projectiles, allowing you to hide from enemy attacks."

Thank god.. the league is safe now
If your company was traded publicly under its own independent symbol, I would swear that you've all sold it short.
All one of them? :D
Waiting for the aspect ratio black bar mtx !

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