Reworked and Changed Ascendancy Classes in Path of Exile: Echoes of the Atlas
| I'm just here for the salt. |   | 
| " I've seen only nerfs on raider tree, they cut damage but added useless dodge that doesn't even work kek. |   | 
| POG - Play Of the Game. |   | 
| So you guys decided to F all players. If that notes are not a joke, no one sane enough to play poe anymore... |   | 
| It appears that an Golem-Elementalist only has two useful ascendancies after this rework: Elemancer Added - Summoned Golems are Immune to Elemental Damage Liege of the Primordial Added - 25% increased Damage per Summoned Golem - Summoned Golems are Resummoned 4 seconds after being Killed The other notables all appear to be associated with direct "you" attacks. Last edited by DragonsKeepPDX#6194 on Jan 11, 2021, 5:45:53 PM |   | 
| For more veteran players, would you mind answering if it looks like Toxic Rain Pathfinder is still viable? Netherlands :) |   | 
| I can't get behind those Assassin nerfs, I'm sorry. You destroyed the Ascendancy. Why ? Dumbest thing I've seen in a long time Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks and valdo's boxes simply isn't fun. |   | 
| :( Assassin very slow :((((((( |   | 
| If poe ninja is anything to go by it seems some of that hardest hit classes were the far less played classes. Though I don't look around enough to know. However, my poor meme builds. |   | 
| Why not just delete the Necromancer ascendancy? |   | 









































 
                        