Reworked and Changed Ascendancy Classes in Path of Exile: Echoes of the Atlas
| Why did you have to staple the new Barrage interaction onto Far Shot?  It could have made Galvanic Arrow actually interesting.  Should have put it on the +2 Projectiles node. This is a buff™ |   | 
| so which ascendency should i use for damage over time after this nerf? Last edited by joemiscat#1071 on Jan 15, 2021, 3:14:24 AM |   | 
| " But what about that guarantee Elusive when crit with 60% elusive effect bonus (10 from the small node)? That gives movement speed and dodge so that should definitely make up for it. I think that is well worth it. It concentrates the stats to elusive which in turn gives others instead of getting a bunch of separate stats of RNG. I personally like less RNG so idk about you. Added Gain Elusive on Critical Strike 50% increased Elusive Effect Removed 50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect |   | 
| RIP Bleeding |   | 











 
                        