3.10.2 Patch with Beta of Vulkan Renderer

A fantastic step in the right direction, even knowing there'll be issues along the way. Just tried some Delirium and Legion mapping for a while, smooth as butter on my aging machine that stuttered on EVERY delirium pack for the first three maps or so.

That's a supporter pack in approval from me.
Vulcan has broken the game for me, when I try to load that render the game client just crashes. I'm normally on windowed full screen mode, I did try going full screen to try it same thing, game just crashes without any prompt.
OMG GGG i love you this has fix my cpu maxing by alot. i can go back to watching something on second screen while grinding your game thank you.
played for half an hour and it looks great.
To be fair, tested on a new character but I feel the difference there.

great to see, that you're improving :)
Nice!
WoW sick after switching to vulkan i can actualy lvl without stuttering thats amazing.

Just dont wanna risk my hopes nd dreams nd start a jucied delirium map on my other chars, but sofar Big Times appreciated.

Finally doesnt feel like a beta game anymore (which was 100% the case since delve)
GPU memory usage is over 90% with Vulkan, with direct its around 30%. Is it fine if its that high?
Not bad, but missing the multi-GPU support.
In DX11 with AMD crossfire I get more than 110fps, with a single graphic in VULKAN get more than 60pfs.
If could work in mGPU would surely pass the 130fps.
Hello, when trying to change to Vulcan render the game just closes, upon restart the game is still on direct X.
Also in my production_Config.ini there is no render option.
"
lyeesia wrote:
Vulcan has broken the game for me, when I try to load that render the game client just crashes. I'm normally on windowed full screen mode, I did try going full screen to try it same thing, game just crashes without any prompt.


are your drivers somewhat recent? otherwise, dunno

Report Forum Post

Report Account:

Report Type

Additional Info