3.10.2 Patch with Beta of Vulkan Renderer
Thanks to GGG for adding the API Vulkan.
DX11: HO - 133-157 FPS, AVG ~150 FPS, ACT10 - The Desecrated Chambers (Delirium): 71-150 FPS, AVG 113 FPS. (Vsync - off) Vulkan: HO - 137-180 FPS, AVG ~168 FPS, ACT10 - The Desecrated Chambers (Delirium): 99-266 FPS, AVG 144 FPS. (Vsync - off) Compared to DX11, peaks in frame time and FPS disappeared (not counting the load on the map), Game with standard settings (anisotropic x16) of 1080p - I'm not a fan of setting all the settings to maximum, the load on the system is approximately equal to DX11 = Vulkan. (excluding the video card when the vertical synchronization is turned off: DX11 71%, Vulkan 97%) In heavy scenes, the FPS dropped to 5-7 (in DX11 it dropped to ~15 +-) All values are approximate, taken from the MSI Afterburner during the game. The game is in a full-screen window, Vsync - off (limited Global to RTSS 60 FPS). PoE on SSD. Dynamic resolution - off. Windows 10(1809) x64 LTSC Ryzen 7 1700 RX Vega 56 RAM 16 Gb (3200Mhz) AMD Driver: 20.4.1 beta. |
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Hopefully can pave the way to a Linux version? Or maybe just a better Linux experience in some way.
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" Your GPU doesnt support Vulkan its too old sadly Here is the list of supported cards https://www.amd.com/en/technologies/vulkan GGG Patch Notes: "Fixed a bug where players actually wanted to play the game"
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Let's give it a try !
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Thanks for the new Vulkan renderer !
With Vulkan and a gtx 1080, i had screen tearing even with vsync enabled in game. I had to activate vsync in the nvidia control panel. This correctly enabled vsync in game and removed screen tearing. Last edited by MrVaad on May 28, 2020, 8:22:06 AM
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Doesn't work with fermi cards, don't even try.
IGNs - GotBrainDamageInIntro
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I'm using Geforce 710M on laptop
I updated my driver through https://developer.nvidia.com/vulkan-driver And change the config by adding renderer_type=Vulkan But it doesn't work, my game just crash when started. Is my driver too old to use this renderer thing? | |
system
cpu : AMD Ryzen 5 3600 mobo: ASUS TUF B450-Gaming Plus GPU : EVGA RTX 2060 KO Ultra RAM : G.SKILL Ripjaws V Series DDR4 3600 PC4 28800 SSD : NVME gen 3 x 4 256GB HDD : Seagate 1TB Blue PSU : 750W Gold Mon : 40" Onn TV 2K/ Game Mode Enabled Driver Version GPU : 445.87 Mobo: 2.04.04.111 Operating system ED : Windows 10 Pro Ver : 1909 Build: 18363.836 The Vulkan beta game engine works great on my system, stable frame rates not and stuttering is gone. Got screen tearing at 16x AA during delirium encounter reducing to 8x AA removed that all together. Keep up the good, Letting us install into Linux now would be great as well with out the need for wine to get it going just to have to switch the rendering engine for the game to vulkan. But maybe further down the road Last edited by Maraderoflight on May 28, 2020, 8:17:40 AM
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I can not play the game now after update the patch. It crash every 5 minutes even I run on DirectX11. What should I do please advise.
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nice! gonna give it a go! :)
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