3.10 🔨 Torstein's Icebreaker - Glacial Hammer - Sleeper end-game crusher - Cluster updated

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sangvinu2 wrote:
if we have 100% conversion, skills like flesh and stone with its "enemies maimed by this skill take 15% increased physical damage" does anything for our cold damagge?


correct


what do u mean? does or doesnt? :)
cheers
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sangvinu2 wrote:
"
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sangvinu2 wrote:
if we have 100% conversion, skills like flesh and stone with its "enemies maimed by this skill take 15% increased physical damage" does anything for our cold damagge?


correct


what do u mean? does or doesnt? :)
cheers


Oh sry, it doesn't xD
Thanks for the build idea, retooled for Juggernaut made Delirium bearable.
Are there any Vaal skills I should be using for this build?
I haven't found any of them in the POB or the guide.

I'm now using Vaal Ancestral Warchief, but that skill recharges very quickly so I could squeeze in another Vaal skill.
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7ailen wrote:
Are there any Vaal skills I should be using for this build?
I haven't found any of them in the POB or the guide.

I'm now using Vaal Ancestral Warchief, but that skill recharges very quickly so I could squeeze in another Vaal skill.


vaal double strike
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killer2day wrote:
Thanks for the build idea, retooled for Juggernaut made Delirium bearable.


nice! :)
Do you use cluster jewels, and if we do what do we need on them.
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NSGG wrote:
Do you use cluster jewels, and if we do what do we need on them.


You will have to figure that out. :) I just don't have time to test everything sry
For the helmet enchantment. There are 2 flavors:

10-15% of glacial hammer damage gained as extra cold damage
40% increased glacial hammer damage

Is there a big difference in damage? If yes, can you explain the difference?
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7ailen wrote:
For the helmet enchantment. There are 2 flavors:

10-15% of glacial hammer damage gained as extra cold damage
40% increased glacial hammer damage

Is there a big difference in damage? If yes, can you explain the difference?


The 15% one is much better, as you probably already have a lot of %increased dmg. 40% dmg is better than nothing though.

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