[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

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falaakr wrote:
Unwavering crusade gives 30% increased damage, not 30% more damage. Since HoA naturally has a ton of increased damage (640% at 40 virulence stack at lvl 31), the 30% increased damage from crusade is not bigvery helpful. And time of need is indeed quite nice against bosses.

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Mecielle wrote:
Huh, thats a lot of pages added to the thread since I was last active here like a month ago. Came back and changed some stuff around.

19500 ES

~6 million Tail Spike single target DPS (no Frenzies, Proj. Weakness, Vile Toxins instead of Pierce)

HoAg has exactly 0 mana reservation now, with only one 1% reduced mana reserved corruption on a jewel.

Running: HoAg, Hatred, Skitterbots, Flesh and Stone, Aspect of the Spider and Clarity

That should be the most auras you can run with the build, and I feel all of them are very much worth it to just have one curse and use +1 gloves and lose some ES from the Annointment. Curses are pretty much useless in deep delves anyways because of the insane reduced effectiveness they get.

Flesh and Stone is probably the biggest defensive buff out of these. Of course the chill and hinder from Skitterbots and Spider is huge too, but 50% less hits on me is actually something I notice immediatly, even at only 800 depth.

As far as my gear is concerned, I think only my wand can use an upgrade. Everything else should be close to perfect.



And a Lethal Pride with intimidate on hit (on Unnatural Calm) for the 10% more damage and +20 str on other passives we take. And a clarity ES Watchers Eye.

And as I see from the last few pages Cyclopian Coil is still the most overrated item for this build. Get an ok crafted staygian, that gives 1000 ES more + resists or whatever and an abyss socket. Or get a well crafted stygian and it gives 2000 ES more + resists or whatever and an abyss socket. Shock and Ignite immunity comes from flasks of course.

Any obvious upgrades I missed? Except the wand I mean, gonna craft one with minion damage instead of spell damage soon.


Why don't you run vaal molten shell+soul ripper? I find it very useful in deep delves, it's literraly 30k additional ES at the cost of a flask slot. This makes cyclopean coil a bit better, as you have to give up a flask slot so immunities are more usefull. Also you talk about reduced curse effectiveness, i don't think monster gets that in delve (excepted when they get that 60% curse effectiveness mod). Awakened curse on hit + projectile weakness is a good dps boost too.


Perma VMS with Soul Rippr is lined up for when I feel I need it. Up to 1000 depth it isn't really needed with the build. But yea, thats of course the plan.

And monsters dont get any mod. It is simply that the deeper you go the more reduced curse effectiveness you have. I think it starts taking effect somewhere around 1100? Not sure, would have to check because my last deep delver was the classic evasion/dodge glass cannon and it didn't matter for him. But can't check because I'm not at home right now.
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DumpsterJedi wrote:
I am using every mana trick you showed. I still cannot use, herald, skitter, hatred, and flesh & stone at the same time. What am I missing?


40% nostalgia
Charisma
2% jewels
Lvl 5 enlighten on shaper's gloves
20% skitterbot on helm
and every node help!






conquerer's efficiency missing!
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scrambled777 wrote:
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Armisal wrote:

If you don’t go intimidate lethal pride you either pick bastion or time of need. Bastion seems like the weaker of the two. Bastion stops stun lock which the pantheon has a fix anyway. The other pantheon options aren’t that great either, so bring king is fine to pick.


You don't get wrecked by chained projectiles coming from your Spectres by going Brine King instead of Lunaris?


I rarely die, but when i die its to:

- Uber elder fight with lots of crap on the floor
- Aul with extra damage mods or avoid poison and I get to the end of the fight with screen wide cannon spam
- lag
- vaal temple girl whose last and enraged
- uber atziri
- carrying baran challenge and he gets off a few spells that hit hard (only once and could have been lag anyhow)
- metamorph who does some fire spell that hits fast and hard
- standing in exploding strong box
- pheonix - I don't understand the fight - what am i supposed to target and avoid?

- stuck in darkness in delve (my fault, avoidable)
- forgetting to turn on auras and running into sirus big beam (my fault, avoidable)

Maps, I don't think i die from monsters ever.

Most common cause of deaths for me is metamorph with hard hitting fast fire spells (but to be fair, i'm so tank so i don't even try to dodge now, i just stand there because almost everything doesn't hurt and I don't even flask or molten shell) and the other most common death is carry's people's hard Aul's.
Last edited by Armisal#5804 on Feb 6, 2020, 5:11:33 AM
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Nekuuu wrote:
I'm having difficulties in picking a wand a recently crafted this

I don't know if it would be a better damage increase than my previous wand

I'm basically deciding whether or not +1 spell skill gems is better than the increased damage and attack speed.


Check in PoB.

My guess is if you reach L31 HoAg then the +2 will be more dps. If not, the two are competitive, ur wand looks like it can add 10% more damage (i haven't Pob for you but thats my feel from those numbers) and the +2 wand might actually be worse off.
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DumpsterJedi wrote:
I am using every mana trick you showed. I still cannot use, herald, skitter, hatred, and flesh & stone at the same time. What am I missing?


40% nostalgia
Charisma
2% jewels
Lvl 5 enlighten on shaper's gloves
20% skitterbot on helm
and every node help!






Your CoN is at 40%. Get it to 48% with life/mana catalysts. Can't do the math right now, but it might be enough. It should I think. I am running all the auras you mentioned + Aspect of the Spider. Only difference is that I have the HoAg enchant. So with a Skitterbot enchant instead you should be able to run everything you mentioneed once you get the ring to 48%.
Last edited by Mecielle#3021 on Feb 6, 2020, 5:56:30 AM
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Armisal wrote:
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Nekuuu wrote:
I'm having difficulties in picking a wand a recently crafted this

I don't know if it would be a better damage increase than my previous wand

I'm basically deciding whether or not +1 spell skill gems is better than the increased damage and attack speed.


Check in PoB.

My guess is if you reach L31 HoAg then the +2 will be more dps. If not, the two are competitive, ur wand looks like it can add 10% more damage (i haven't Pob for you but thats my feel from those numbers) and the +2 wand might actually be worse off.


Just checked PoB, the +1 Minion and +1 Spell gems does 50,000 more shaper DPS in total, basically the same damage wise. Man, such a shame, I thought after crafting that wand I'd get an immense damage increase, unfortunate.
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Nekuuu wrote:
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Armisal wrote:
"
Nekuuu wrote:
I'm having difficulties in picking a wand a recently crafted this

I don't know if it would be a better damage increase than my previous wand

I'm basically deciding whether or not +1 spell skill gems is better than the increased damage and attack speed.


Check in PoB.

My guess is if you reach L31 HoAg then the +2 will be more dps. If not, the two are competitive, ur wand looks like it can add 10% more damage (i haven't Pob for you but thats my feel from those numbers) and the +2 wand might actually be worse off.


Just checked PoB, the +1 Minion and +1 Spell gems does 50,000 more shaper DPS in total, basically the same damage wise. Man, such a shame, I thought after crafting that wand I'd get an immense damage increase, unfortunate.


Yea, a +2 wand is only worth it when it enables you to reach level 31 HoAg. Level 30 to 31 is a flat out 25-30% more damage increase to the build. Its insane.

If you are struggling for currency to improve other parts of your gear (for example a +1 amulet, +1 corrupted body armour, crafted belt) I think selling the +2 wand and getting onto improving the other stuff while using your +1 wand might be the play. Of course you will need to get a +2 wand again in the end if you have all the other stuff, to reach level 31.
Last edited by Mecielle#3021 on Feb 6, 2020, 7:08:35 AM
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Nekuuu wrote:
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Armisal wrote:
"
Nekuuu wrote:
I'm having difficulties in picking a wand a recently crafted this

I don't know if it would be a better damage increase than my previous wand

I'm basically deciding whether or not +1 spell skill gems is better than the increased damage and attack speed.


Check in PoB.

My guess is if you reach L31 HoAg then the +2 will be more dps. If not, the two are competitive, ur wand looks like it can add 10% more damage (i haven't Pob for you but thats my feel from those numbers) and the +2 wand might actually be worse off.


Just checked PoB, the +1 Minion and +1 Spell gems does 50,000 more shaper DPS in total, basically the same damage wise. Man, such a shame, I thought after crafting that wand I'd get an immense damage increase, unfortunate.


Also keep in mind though, ur +2 wand has fast cast, which means vs bosses in no ads phases, ur stacking more virulance = more dps.

Non fast cast, with just poison support and ball lightning, ur probably getting less than 30 stacks.

I have 21/20 fast cast, a wand with ~15% fast cast and when i 1vs1 bosses my virulance is like 30. 10 stacks of virulance is alot of damage - something that PoB doesn't show as everyone is putting the max 40 which isn't true with the normal setup - from my testing anyway.
Don't make my mistake.
With Pierce support and w/o it - it's two different builds!!!
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Other colors work too, generally speaking, anything with no more than 3 red sockets and no more than 2 blue sockets, work just fine. Even 4 green is usable if you can get one at good price.

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I was lucky to get +2 gem level Skin with 3R-1G-2B for 8ex. And run with it to 94 level with 31-HoAg. Good defence, very low clear speed - so? i think that it's normal.

Today i was pissed off about clearing T16 maps. It was so slow!!! And a decided to try different colors. I have no money for rocomended one, but i found 1R-2G-3B with +2 gems.

My setup Hoag-Pierce-Empower-MinionDmg-Dethmark-AddedChaos.

Yes. I lost some dmg and now i need 4 min to kill Sirus (not 3 as before). But now I can RUN maps, Blight and Legion encounters! Its awesome!


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Armisal wrote:
Does anyone have any tips for Aul?

I've carried some, but failed some too.

I think if Aul has avoid ailments, or has extra fire/cold/lightning damage he hits hard and even my 18.9k ES melts or gets 1 shot.

What curse do people use? swap out poachers for more damage like projectile weakness or is it better to try to slow him down or take away his 1 hit with temp chains or enfeeble? Even his normal charge move hurts a bit.


Any aul carries can help?

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