[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

Can someone help me with where I should be going with upgrades for my character at this point? I feel like ive somewhat stalled out and everything obvious to me is very expensive.
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falaakr wrote:
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arandan wrote:
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Do projectile still pierce monsters with reduced curse effectiveness?

yes

As far as your top paragraph - that's not how %increased damage works at all, it's additive.


As for increased damage, i know it's additive, if you do the maths you'll see it's exactly what i said.

If you do 100 damage with 0% increased damage and get 30% increased damage, you will do 130 damage, which is the same as with 30% more damage.

If you do 100 damage, but those 100 damage have already 900% increased damage, that means your base damage is 10, and if you get 30% increased damage, you will get 10*(1+9,3)=103 damage, as you would have with 3% more damage.


Yes, but it's still 40% increased damage for those 2 nodes, as well as 15% as, which equals 10% more damage. Most tank builds ceil at ~1.5k depth nowadays after max res nerfs and to get there you need damage, not a rng 30% hp regen node, which won't save you if you screw up/ get overrun.
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arandan wrote:
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falaakr wrote:

yes

As far as your top paragraph - that's not how %increased damage works at all, it's additive.


As for increased damage, i know it's additive, if you do the maths you'll see it's exactly what i said.

If you do 100 damage with 0% increased damage and get 30% increased damage, you will do 130 damage, which is the same as with 30% more damage.

If you do 100 damage, but those 100 damage have already 900% increased damage, that means your base damage is 10, and if you get 30% increased damage, you will get 10*(1+9,3)=103 damage, as you would

Yes, but it's still 40% increased damage for those 2 nodes, as well as 15% as, which equals 10% more damage. Most tank builds ceil at ~1.5k depth nowadays after max res nerfs and to get there you need damage, not a rng 30% hp regen node, which won't save you if you screw up/ get overrun.


I posted earlier on my pob maths and indeed using an intimidate lethal pride is indeed a 10% dps loss due to the minion related damage nodes being lost, and that intimidate is a chance on hit and not on all the time.

If you don’t go intimidate lethal pride you either pick bastion or time of need. Bastion seems like the weaker of the two. Bastion stops stun lock which the pantheon has a fix anyway. The other pantheon options aren’t that great either, so bring king is fine to pick.

I take it you don’t like time of need and pick bastion, even for deep delving?

Maybe for aul you use time of need?
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Armisal wrote:
Does anyone have any tips for Aul?

I've carried some, but failed some too.

I think if Aul has avoid ailments, or has extra fire/cold/lightning damage he hits hard and even my 18.9k ES melts or gets 1 shot.

What curse do people use? swap out poachers for more damage like projectile weakness or is it better to try to slow him down or take away his 1 hit with temp chains or enfeeble? Even his normal charge move hurts a bit.


Any aul carries can help?
Hi guys, I love this build very much.

I did some very drastic changes to the build and I came up with this
https://pastebin.com/JwrKADXz POB

All PHYS is taken as ele dmg, and the resist is at 81max, meaning 19% of incoming dmg can be mitigated with flasks (topaz,fire/cold)

Its maxed block without the Rumi's since we dont regenerate life cuz of boots so its pointless to get time of need.
Bastion of hope puts us at 55% block, and if we pop flasks we its 75%.

This setup its completely different and I wanted to know why it isnt working as far as tankyness goes.
The dmg is at around 4million HoAg.
Please check it out before commenting.
I am using every mana trick you showed. I still cannot use, herald, skitter, hatred, and flesh & stone at the same time. What am I missing?


40% nostalgia
Charisma
2% jewels
Lvl 5 enlighten on shaper's gloves
20% skitterbot on helm
and every node help!




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DumpsterJedi wrote:
I am using every mana trick you showed. I still cannot use, herald, skitter, hatred, and flesh & stone at the same time. What am I missing?


40% nostalgia
Charisma
2% jewels
Lvl 5 enlighten on shaper's gloves
20% skitterbot on helm
and every node help!






What are your HoAg colors? Seems like your crawler is using a lot of multipliers.
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hipposaver wrote:
so I finally was able to get skitterbots, hatred, discipline, aspect of the spider, clarity and HoA active at lv31, all i have left is to get a +1 skin, any ideas the best way to do this? theyre selling for like 100ex on the market


Bring your ring up to 48% with catalysts to help a bit.
I'm having difficulties in picking a wand a recently crafted this

I don't know if it would be a better damage increase than my previous wand

I'm basically deciding whether or not +1 spell skill gems is better than the increased damage and attack speed.
Last edited by Nekuuu#2332 on Feb 6, 2020, 2:13:17 AM
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Armisal wrote:

If you don’t go intimidate lethal pride you either pick bastion or time of need. Bastion seems like the weaker of the two. Bastion stops stun lock which the pantheon has a fix anyway. The other pantheon options aren’t that great either, so bring king is fine to pick.


You don't get wrecked by chained projectiles coming from your Spectres by going Brine King instead of Lunaris?

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