[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]

I don't know if appropriate to say but thank you for posting this build it's exactly the type of thing I was looking for. I'm ashamed to say I over looked the possibility of being a caster dot shadow as a new poe player. The tremendous amount of customization really intrigues me. I wish you a great 3.9, thanks again for sharing the build
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mythicize wrote:
I don't know if appropriate to say but thank you for posting this build it's exactly the type of thing I was looking for. I'm ashamed to say I over looked the possibility of being a caster dot shadow as a new poe player. The tremendous amount of customization really intrigues me. I wish you a great 3.9, thanks again for sharing the build


Of course, thank you very much for the feedback!
Feel free to come to me IG or here if you have any question ^^
I'll be sure to update this for 3.9 as I'll also be starting with it, but maybe I'll opt for a wand+shield version, but the PoBs I've done for that weren't so great. We'll see.

Gl hf, see you in 3.9! :p
Hello.
This'll be my first league since Harbinger. Love how this build looks. Love the solid gearing explanations and why the popular alternatives are poor choices in comparison.
One question, I loaded your PoB (the end game one) and the chance to dodge attacks is at 72%, despite your guide saying you hit 75%. Where am I not seeing the extra 3%? Granted, I know it likely makes not much difference, but not rounding off at a solid 75% will drive me OCD crazy. I can't find any options in my PoB that activate some kind of effect to give me any more either.
Any help appreciated [:
Last edited by DookyPoohole on Dec 7, 2019, 10:02:10 PM
Didnt understand how to generate endurance charges
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emaxee wrote:
Didnt understand how to generate endurance charges


They're crafted onto the rings and amulet with the "+1 to minimum endurance charges" craft from those Syndicate dudes. Gives you 3 permanent endurance charges.
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edeezz wrote:
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iiisus wrote:
Hi all,

Lovevely build so for. I am 93 now and have the bow,quiver,helmet and belt as needed. But i need to craft the boots and gloves plus rings and amulet. I am on xbox and i can't find anything to match..so i need to craft them. Can anyone help me with a step by step walkthrough for crafting those?

Much apprectiated.
Thanks!!


Gloves: Buy or drop elder fingerless silk gloves, ilvl 80+ to get the 13%-16% chaos DOT. You could use perfect fossil to get 30 quality, enchament is not worth spamming fossils.
Scour the gloves after, spam alternation to get chaos damage over time 13%-16%(tier 1), regal and use annulment to remove the extra mod. Then multi mod it.

Boots: My method was buying a few boots with Matatl's, HP affix, and with 2 empty affix, annul twice and multi mod it.

Rings: Same way as boots, buy HP + elemental affix with 2 open affix. Annul twice to remove the bad mods and multi mod.

Amulet(ilvl 80+): Same way as gloves, get elder strength amulet, spam alts to get chaos mod, regal and annul the extra mod, then multi.

Good luck.


Got the rings and amulet crafted. Just got today a lvl 81 glove that i will craft today. But can't find Matatl boots on xbox. Can i craft the life,movement and dodge any other way and than carrynon eith the rest of the boots craft?

Thanks!!
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DookyPoohole wrote:
Hello.
This'll be my first league since Harbinger. Love how this build looks. Love the solid gearing explanations and why the popular alternatives are poor choices in comparison.
One question, I loaded your PoB (the end game one) and the chance to dodge attacks is at 72%, despite your guide saying you hit 75%. Where am I not seeing the extra 3%? Granted, I know it likely makes not much difference, but not rounding off at a solid 75% will drive me OCD crazy. I can't find any options in my PoB that activate some kind of effect to give me any more either.
Any help appreciated


Hi!
I'm confused on how you're reaching 72% on pob, you should only reach 65% with flasks down. 75% is perfectly achieved with a quartz flask up.
Also, PoB does not factor in 5% from the pantheon, meaning we're at 70% dodge on bosses that survive too long for our flasks to be down.

That said, if you're playing on Xbox, you might have to tweak things a bit, as getting matatl's boots there can be really difficult. Without the 12% dodge from the boots it's really tough to reach dodge cap.

Glad you appreciate the way the build is laid out, thanks for the feedback! ^^
Gl hf, see you in methamorph :p

Edit: please don't use that smile, it makes it impossible to properly quote you XD
Last edited by Darkxellmc on Dec 9, 2019, 6:55:05 AM
So,what is the nextbbest option to get the 12% dodge on the boots besides Matatl?
Hey, thanks a lot for the build, it was a nice read. I'll start with this one for the Metamorph league.
What are your thoughts on the changes to Multimodding seeing that a majority of your items is multimodded?
Also i expect Hyrri's to be very expensive this league since a lot of people will go bows. Is the only alternative you recommend QotF, which will be expensive aswell probably? It seems like that from your recommended alternatives section.
Well, I just finished reading the manifesto. I really didn't expect the multimod change. I'll think about it more and see if it's really an issue. Multimod only being able to add 2 mods instead of 4 is definitely not a small change. My thought is that it's going to be offset by the nex influence exalts.

As for hyrri's, I don't know. They said they'd nerf it. People usually don't play nerfed items, but I suspect hyrri's and dex stacking to stil be very viable and the nerfs might mean nothing. A good rare will replace it well, but the loss of 10% dodge is a bit annoying. On the bright side, getting a +2 hyrri's ire will probably be much easier, and shifting from a bow to wand+shield might make sense. I don't personnaly like QotF much anyways, but it's a common item, it won't be expensive after a few days.

I'll think about the multimod change more.

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