[3.21] Vatinas' Spiders + HoP Guardian - CI, 70K armour, 1400 ES on block, millions of DPS

Hi, please help me with deff mechanic against boss of the PLAZA MAP (The Goddess) with his green beam. In Maven's Invitation This boss kill me very quickly, 2 sec and all of my ES (8k) is down. Thanks.
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alexcat1974 wrote:
Hi, please help me with deff mechanic against boss of the PLAZA MAP (The Goddess) with his green beam. In Maven's Invitation This boss kill me very quickly, 2 sec and all of my ES (8k) is down. Thanks.

Ah yes, I used to have trouble with that boss earlier on too, one thing you could do to fight against her in Maven invite is to focus her with signal prey as soon as she spawns hopefully your dps is high enough and use Vaal Discipline tied to a increase duration support to counter the DoT of that beam.
Edit: Noticed you use desecrate but no offering skill(Flesh offering since you have brutality support), that's a good chunk of dps loss too.
Last edited by _Supernal_ on Mar 7, 2021, 2:26:54 PM
Pretty fun concept but the damages .... 2.5 for a 6L... that a 5l golem on 1st week. But really nice defenses
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gergmt wrote:


Got a double slum lord jewel which only requires 2 points

128880 Caspiro


Very nice! That's probably the best one possible for this build. How many jewels/divines did you have to go through to find that?
Managed to hit lvl 100 today. After that i did almost all bosses (i saved for 100) except maven, that memory game ... i'm to old for that crap. Who wanna carry me? :)

To sum up:
1. try bosses A8: maven: the formed -> upgrade points for A9
1. try bosses A9: sirus, atziri, elder x2, cortex, aul (delve), maven: the hidden, 10 boss maven invitations x5

Funny thing is, most of the bosses i did my first time ever without any knowledge what's gonna happpen :)

My advice to all ppl using this build, don't try to focus on dmg too much, it doesn't matter if you run bosses with 1mil dps or 2mil dps, they will die anyway...

Another little min-max thing for those using Cast When Stunned on the Holy Relic - if you get the Divergent variant you can go from having it proc 69% of the time to 89% time. Should help with keeping the Relic up a bit more, so more damage.
About a 100 divines so i got really lucky with it
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gergmt wrote:
About a 100 divines so i got really lucky with it

Thank you for the seed, appreciate it!
Edit: This saved me a skill point and a headache from finding the right cluster jewel for my build, now I can go for a much more flexible cluster jewel and stack-up more damage or ES, right now sitting at 3.5mil per sentinel(4.3+ on max pride effect) still figuring out some gear as I had to make some sacrifices with duration support but will keep you guys updated how this works out and if I'm going back to more ES or staying with higher dps, will share PoB when done.
Last edited by _Supernal_ on Mar 8, 2021, 9:32:13 AM
what are you guys using for your panethon? I know OP uses Brine king but i feel like the stun isnt a killer. I'm occasionally dying via degen or by getting one shotted even with 7k ES so i'm assuming i'm shocked (need to start videoing myself to confirm). thinking of swapping to arakaali for some benefit there.

personally unless its against sirus and i need the flasks, i'm using abberath as my minor for ignite/burning
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jjmccaw wrote:
what are you guys using for your panethon? I know OP uses Brine king but i feel like the stun isnt a killer. I'm occasionally dying via degen or by getting one shotted even with 7k ES so i'm assuming i'm shocked (need to start videoing myself to confirm). thinking of swapping to arakaali for some benefit there.

personally unless its against sirus and i need the flasks, i'm using abberath as my minor for ignite/burning


I find Brine King pretty useful but I do play around with minor pantheons every now and then, as for degen effects one of the counters to that I believe is Vaal Discipline which is perfect in combination with Soul Ripper(51~55 charges).

For one shot problem, I haven't gotten one shot in last few levels I've made which I guess I could attribute to reduced critical damage taken but needless to say there's still a couple things which could 1 shot you regardless of your ES being as high as it could be, for example exploding enemies which deal % of thier hp as dmamage to you(idk whats this called specifically, detonate dead maybe?).

For flasks, I guess you are referring to Writhing Jar, I only use one of those never really felt the need of two, and I keep extra enchanted Writhing jars in a stash tab with "+100 maximum charges" Enchant which I got through Harvest crafts, and I just swap them out for a fight like Sirus encounter.

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